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| # Bundle the shared, framework-agnostic JS modules from the auto-battler repo into | |
| # this Space's web/ dir. Pixi is INJECTED by the caller (web/tiny.js imports it | |
| # from a CDN and passes it in), so none of these modules import Pixi — nothing to | |
| # mark external. Run from the tiny-army dir with ../auto-battler alongside. | |
| # | |
| # ./build.sh # uses ../auto-battler | |
| # AB=/path ./build.sh # override the source repo | |
| set -euo pipefail | |
| AB="${AB:-../auto-battler}" | |
| # 1. JS engine/render core → bundled (Pixi injected, so nothing external). | |
| npx --yes esbuild "$AB/src/engine/teamBattle.js" --bundle --format=esm --outfile=web/engine.js | |
| npx --yes esbuild "$AB/src/render/spriteSheet.js" --bundle --format=esm --outfile=web/sheet.js | |
| npx --yes esbuild "$AB/src/render/spriteScene.js" --bundle --format=esm --outfile=web/scene.js | |
| npx --yes esbuild "$AB/src/render/spritePlayground.js" --bundle --format=esm --outfile=web/playground.js | |
| # 2. App shell (nav IR + sidebar CSS/JS) + the playground chrome CSS → copied | |
| # verbatim, so they can't drift from the React app, which renders the same files. | |
| mkdir -p web/shell | |
| cp "$AB/src/shell/nav.json" "$AB/src/shell/sidebar.css" "$AB/src/shell/sidebar.js" web/shell/ | |
| cp "$AB/src/render/spriteScene.css" web/shell/spriteScene.css | |
| # 3. Assets → use auto-battler's FULL character manifest (so the Space lists every | |
| # character, like the app) and curate every sheet it references (~1 MB). | |
| cp "$AB/public/assets/characters.json" web/assets/characters.json | |
| AB="$AB" python3 curate_assets.py | |
| echo "synced web/{engine,sheet,scene}.js + web/shell/* + assets from $AB" | |