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Jul 29

TwinRL-VLA: Digital Twin-Driven Reinforcement Learning for Real-World Robotic Manipulation

Despite strong generalization capabilities, Vision-Language-Action (VLA) models remain constrained by the high cost of expert demonstrations and insufficient real-world interaction. While online reinforcement learning (RL) has shown promise in improving general foundation models, applying RL to VLA manipulation in real-world settings is still hindered by low exploration efficiency and a restricted exploration space. Through systematic real-world experiments, we observe that the effective exploration space of online RL is closely tied to the data distribution of supervised fine-tuning (SFT). Motivated by this observation, we propose TwinRL, a digital twin-real-world collaborative RL framework designed to scale and guide exploration for VLA models. First, a high-fidelity digital twin is efficiently reconstructed from smartphone-captured scenes, enabling realistic bidirectional transfer between real and simulated environments. During the SFT warm-up stage, we introduce an exploration space expansion strategy using digital twins to broaden the support of the data trajectory distribution. Building on this enhanced initialization, we propose a sim-to-real guided exploration strategy to further accelerate online RL. Specifically, TwinRL performs efficient and parallel online RL in the digital twin prior to deployment, effectively bridging the gap between offline and online training stages. Subsequently, we exploit efficient digital twin sampling to identify failure-prone yet informative configurations, which are used to guide targeted human-in-the-loop rollouts on the real robot. In our experiments, TwinRL approaches 100% success in both in-distribution regions covered by real-world demonstrations and out-of-distribution regions, delivering at least a 30% speedup over prior real-world RL methods and requiring only about 20 minutes on average across four tasks.

  • 14 authors
·
Feb 9

RaC: Robot Learning for Long-Horizon Tasks by Scaling Recovery and Correction

Modern paradigms for robot imitation train expressive policy architectures on large amounts of human demonstration data. Yet performance on contact-rich, deformable-object, and long-horizon tasks plateau far below perfect execution, even with thousands of expert demonstrations. This is due to the inefficiency of existing ``expert'' data collection procedures based on human teleoperation. To address this issue, we introduce RaC, a new phase of training on human-in-the-loop rollouts after imitation learning pre-training. In RaC, we fine-tune a robotic policy on human intervention trajectories that illustrate recovery and correction behaviors. Specifically, during a policy rollout, human operators intervene when failure appears imminent, first rewinding the robot back to a familiar, in-distribution state and then providing a corrective segment that completes the current sub-task. Training on this data composition expands the robotic skill repertoire to include retry and adaptation behaviors, which we show are crucial for boosting both efficiency and robustness on long-horizon tasks. Across three real-world bimanual control tasks: shirt hanging, airtight container lid sealing, takeout box packing, and a simulated assembly task, RaC outperforms the prior state-of-the-art using 10times less data collection time and samples. We also show that RaC enables test-time scaling: the performance of the trained RaC policy scales linearly in the number of recovery maneuvers it exhibits. Videos of the learned policy are available at https://rac-scaling-robot.github.io/.

  • 7 authors
·
Sep 9, 2025

HELP: Human-Efficient Large-Scale Robot Post-Training with Rollout Segmentation

When adapting Vision Language Action (VLA) models to downstream tasks, multiple rounds of post-training are often required to progressively address policy weaknesses. In this report, we focus on maximizing human efficiency during this iterative process, measured by policy improvement and task throughput per unit of human labor and time. We propose HELP, a Human-Efficient Large-scale robot Post-training pipeline in which two specialized operators supervise twelve robots concurrently. A trained Teleoperator provides high-value remote interventions and recovery demonstrations, while a Floor Operator monitors the robot fleet, triggers takeovers, and performs physical resets. This role specialization improves human efficiency by reducing task switching, lowering operator training costs, and expanding robot interaction coverage. Beyond increasing rollout volume, concurrent supervision also broadens the range of policy behaviors observed by the human team, making recurring failure modes easier to identify and enabling more targeted takeovers, resets, and recovery demonstrations. To efficiently utilize the large and mixed-quality rollout data, HELP incorporates \vlac, an automatic rollout segmentation critic specifically designed for this setting. It separates autonomous trajectories into progress-making, idle, failure-inducing, and recovery segments. Useful rollout segments are retained and combined with Human-in-the-Loop data for the next post-training round. Across four real-world manipulation tasks, HELP achieves 80\%--95\% success rates and improves task throughput by 1.7times--4.2times over the base model. Under matched HITL recovery budgets, VLAC-CUT further amplifies throughput gains by 1.20times--3.43times and success-rate gains by 1.50times--3.00times over HITL-only updates.

  • 8 authors
·
Jul 14

AgencyBench: Benchmarking the Frontiers of Autonomous Agents in 1M-Token Real-World Contexts

Large Language Models (LLMs) based autonomous agents demonstrate multifaceted capabilities to contribute substantially to economic production. However, existing benchmarks remain focused on single agentic capability, failing to capture long-horizon real-world scenarios. Moreover, the reliance on human-in-the-loop feedback for realistic tasks creates a scalability bottleneck, hindering automated rollout collection and evaluation. To bridge this gap, we introduce AgencyBench, a comprehensive benchmark derived from daily AI usage, evaluating 6 core agentic capabilities across 32 real-world scenarios, comprising 138 tasks with specific queries, deliverables, and rubrics. These scenarios require an average of 90 tool calls, 1 million tokens, and hours of execution time to resolve. To enable automated evaluation, we employ a user simulation agent to provide iterative feedback, and a Docker sandbox to conduct visual and functional rubric-based assessment. Experiments reveal that closed-source models significantly outperform open-source models (48.4% vs 32.1%). Further analysis reveals significant disparities across models in resource efficiency, feedback-driven self-correction, and specific tool-use preferences. Finally, we investigate the impact of agentic scaffolds, observing that proprietary models demonstrate superior performance within their native ecosystems (e.g., Claude-4.5-Opus via Claude-Agent-SDK), while open-source models exhibit distinct performance peaks, suggesting potential optimization for specific execution frameworks. AgencyBench serves as a critical testbed for next-generation agents, highlighting the necessity of co-optimizing model architecture with agentic frameworks. We believe this work sheds light on the future direction of autonomous agents, and we release the full benchmark and evaluation toolkit at https://github.com/GAIR-NLP/AgencyBench.

GAIR SII - GAIR
·
Jan 16 3

ARMADA: Autonomous Online Failure Detection and Human Shared Control Empower Scalable Real-world Deployment and Adaptation

Imitation learning has shown promise in learning from large-scale real-world datasets. However, pretrained policies usually perform poorly without sufficient in-domain data. Besides, human-collected demonstrations entail substantial labour and tend to encompass mixed-quality data and redundant information. As a workaround, human-in-the-loop systems gather domain-specific data for policy post-training, and exploit closed-loop policy feedback to offer informative guidance, but usually require full-time human surveillance during policy rollout. In this work, we devise ARMADA, a multi-robot deployment and adaptation system with human-in-the-loop shared control, featuring an autonomous online failure detection method named FLOAT. Thanks to FLOAT, ARMADA enables paralleled policy rollout and requests human intervention only when necessary, significantly reducing reliance on human supervision. Hence, ARMADA enables efficient acquisition of in-domain data, and leads to more scalable deployment and faster adaptation to new scenarios. We evaluate the performance of ARMADA on four real-world tasks. FLOAT achieves nearly 95% accuracy on average, surpassing prior state-of-the-art failure detection approaches by over 20%. Besides, ARMADA manifests more than 4times increase in success rate and greater than 2times reduction in human intervention rate over multiple rounds of policy rollout and post-training, compared to previous human-in-the-loop learning methods.

  • 6 authors
·
Oct 2, 2025

Generate, Filter, Control, Replay: A Comprehensive Survey of Rollout Strategies for LLM Reinforcement Learning

Reinforcement learning (RL) has become a central post-training tool for improving the reasoning abilities of large language models (LLMs). In these systems, the rollout, the trajectory sampled from a prompt to termination, including intermediate reasoning steps and optional tool or environment interactions, determines the data the optimizer learns from, yet rollout design is often underreported. This survey provides an optimizer-agnostic view of rollout strategies for RL-based post-training of reasoning LLMs. We formalize rollout pipelines with unified notation and introduce Generate-Filter-Control-Replay (GFCR), a lifecycle taxonomy that decomposes rollout pipelines into four modular stages: Generate proposes candidate trajectories and topologies; Filter constructs intermediate signals via verifiers, judges, critics; Control allocates compute and makes continuation/branching/stopping decisions under budgets; and Replay retains and reuses artifacts across rollouts without weight updates, including self-evolving curricula that autonomously generate new training tasks. We complement GFCR with a criterion taxonomy of reliability, coverage, and cost sensitivity that characterizes rollout trade-offs. Using this framework, we synthesize methods spanning RL with verifiable rewards, process supervision, judge-based gating, guided and tree/segment rollouts, adaptive compute allocation, early-exit and partial rollouts, throughput optimization, and replay/recomposition for self-improvement. We ground the framework with case studies in math, code/SQL, multimodal reasoning, tool-using agents, and agentic skill benchmarks that evaluate skill induction, reuse, and cross-task transfer. Finally, we provide a diagnostic index that maps common rollout pathologies to GFCR modules and mitigation levers, alongside open challenges for building reproducible, compute-efficient, and trustworthy rollout pipelines.

McAuley-Lab McAuley-Lab
·
Apr 7 3

Deployability-Centric Infrastructure-as-Code Generation: Fail, Learn, Refine, and Succeed through LLM-Empowered DevOps Simulation

Infrastructure-as-Code (IaC) generation holds significant promise for automating cloud infrastructure provisioning. Recent advances in Large Language Models (LLMs) present a promising opportunity to democratize IaC development by generating deployable infrastructure templates from natural language descriptions. However, current evaluation focuses on syntactic correctness while ignoring deployability, the critical measure of the utility of IaC configuration files. Six state-of-the-art LLMs performed poorly on deployability, achieving only 20.8sim30.2% deployment success rate on the first attempt. In this paper, we construct DPIaC-Eval, the first deployability-centric IaC template benchmark consisting of 153 real-world scenarios cross 58 unique services. Also, we propose an LLM-based deployability-centric framework, dubbed IaCGen, that uses iterative feedback mechanism encompassing format verification, syntax checking, and live deployment stages, thereby closely mirroring the real DevOps workflows. Results show that IaCGen can make 54.6sim91.6% generated IaC templates from all evaluated models deployable in the first 10 iterations. Additionally, human-in-the-loop feedback that provide direct guidance for the deployability errors, can further boost the performance to over 90% passItr@25 on all evaluated LLMs. Furthermore, we explore the trustworthiness of the generated IaC templates on user intent alignment and security compliance. The poor performance (25.2% user requirement coverage and 8.4% security compliance rate) indicates a critical need for continued research in this domain.

  • 5 authors
·
Jan 10

AgentBay: A Hybrid Interaction Sandbox for Seamless Human-AI Intervention in Agentic Systems

The rapid advancement of Large Language Models (LLMs) is catalyzing a shift towards autonomous AI Agents capable of executing complex, multi-step tasks. However, these agents remain brittle when faced with real-world exceptions, making Human-in-the-Loop (HITL) supervision essential for mission-critical applications. In this paper, we present AgentBay, a novel sandbox service designed from the ground up for hybrid interaction. AgentBay provides secure, isolated execution environments spanning Windows, Linux, Android, Web Browsers, and Code interpreters. Its core contribution is a unified session accessible via a hybrid control interface: An AI agent can interact programmatically via mainstream interfaces (MCP, Open Source SDK), while a human operator can, at any moment, seamlessly take over full manual control. This seamless intervention is enabled by Adaptive Streaming Protocol (ASP). Unlike traditional VNC/RDP, ASP is specifically engineered for this hybrid use case, delivering an ultra-low-latency, smoother user experience that remains resilient even in weak network environments. It achieves this by dynamically blending command-based and video-based streaming, adapting its encoding strategy based on network conditions and the current controller (AI or human). Our evaluation demonstrates strong results in security, performance, and task completion rates. In a benchmark of complex tasks, the AgentBay (Agent + Human) model achieved more than 48% success rate improvement. Furthermore, our ASP protocol reduces bandwidth consumption by up to 50% compared to standard RDP, and in end-to-end latency with around 5% reduction, especially under poor network conditions. We posit that AgentBay provides a foundational primitive for building the next generation of reliable, human-supervised autonomous systems.

  • 31 authors
·
Dec 3, 2025

ECHO: Entropy-Confidence Hybrid Optimization for Test-Time Reinforcement Learning

Test-time reinforcement learning generates multiple candidate answers via repeated rollouts and performs online updates using pseudo-labels constructed by majority voting. To reduce overhead and improve exploration, prior work introduces tree structured rollouts, which share reasoning prefixes and branch at key nodes to improve sampling efficiency. However, this paradigm still faces two challenges: (1) high entropy branching can trigger rollout collapse, where the branching budget concentrates on a few trajectories with consecutive high-entropy segments, rapidly reducing the number of effective branches; (2) early pseudo-labels are noisy and biased, which can induce self-reinforcing overfitting, causing the policy to sharpen prematurely and suppress exploration. To address these issues, we propose Entropy Confidence Hybrid Group Relative Policy Optimization (ECHO). During rollout, ECHO jointly leverages local entropy and group level confidence to adaptively control branch width, and further introduces online confidence-based pruning to terminate persistently low confidence branches, avoiding high entropy traps and mitigating collapse. During policy updates, ECHO employs confidence adaptive clipping and an entropy confidence hybrid advantage shaping approach to enhance training robustness and mitigate early stage bias. Experiments demonstrate that ECHO achieves consistent gains on multiple mathematical and visual reasoning benchmarks, and generalizes more effectively under a limited rollout budget.

  • 5 authors
·
Feb 1

HLER: Human-in-the-Loop Economic Research via Multi-Agent Pipelines for Empirical Discovery

Large language models (LLMs) have enabled agent-based systems that aim to automate scientific research workflows. Most existing approaches focus on fully autonomous discovery, where AI systems generate research ideas, conduct analyses, and produce manuscripts with minimal human involvement. However, empirical research in economics and the social sciences poses additional constraints: research questions must be grounded in available datasets, identification strategies require careful design, and human judgment remains essential for evaluating economic significance. We introduce HLER (Human-in-the-Loop Economic Research), a multi-agent architecture that supports empirical research automation while preserving critical human oversight. The system orchestrates specialized agents for data auditing, data profiling, hypothesis generation, econometric analysis, manuscript drafting, and automated review. A key design principle is dataset-aware hypothesis generation, where candidate research questions are constrained by dataset structure, variable availability, and distributional diagnostics, reducing infeasible or hallucinated hypotheses. HLER further implements a two-loop architecture: a question quality loop that screens and selects feasible hypotheses, and a research revision loop where automated review triggers re-analysis and manuscript revision. Human decision gates are embedded at key stages, allowing researchers to guide the automated pipeline. Experiments on three empirical datasets show that dataset-aware hypothesis generation produces feasible research questions in 87% of cases (versus 41% under unconstrained generation), while complete empirical manuscripts can be produced at an average API cost of 0.8-1.5 per run. These results suggest that Human-AI collaborative pipelines may provide a practical path toward scalable empirical research.

  • 2 authors
·
Mar 7

Rollout-Training Co-Design for Efficient LLM-Based Multi-Agent Reinforcement Learning

Despite algorithm-level innovations for multi-agent reinforcement learning (MARL), the underlying networked infrastructure for large-scale MARL training remains underexplored. Existing training frameworks primarily optimize for single-agent scenarios and fail to address the unique system-level challenges of MARL, including rollout-training synchronization barriers, rollout load imbalance, and training resource underutilization. To bridge this gap, we propose FlexMARL, the first end-to-end training framework that holistically optimizes rollout, training, and their orchestration for large-scale LLM-based MARL. Specifically, FlexMARL introduces the joint orchestrator to manage data flow under the rollout-training disaggregated architecture. Building upon the experience store, a novel micro-batch driven asynchronous pipeline eliminates the synchronization barriers while providing strong consistency guarantees. Rollout engine adopts a parallel sampling scheme combined with hierarchical load balancing, which adapts to skewed inter/intra-agent request patterns. Training engine achieves on-demand hardware binding through agent-centric resource allocation. The training states of different agents are swapped via unified and location-agnostic communication. Empirical results on a large-scale production cluster demonstrate that FlexMARL achieves up to 7.3x speedup and improves hardware utilization by up to 5.6x compared to existing frameworks.

  • 16 authors
·
Feb 9

UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning

Graphical User Interface (GUI) agents have demonstrated remarkable progress in automating complex user interface interactions through reinforcement learning. However, current approaches face a fundamental dilemma: offline RL enables stable training on pre-collected trajectories, but struggles with multi-step task execution for lack of trajectory-level reward signals; online RL captures these signals through environment interaction, but suffers from sparse rewards and prohibitive deployment costs. To address it, we present Semi-online Reinforcement Learning, a novel paradigm that simulates online RL on offline trajectories. During each rollout process, we preserve the original model output within the multi-turn dialogue, where a Patch Module adaptively recovers the divergence between rollout and expert trajectories. To capture long-term training signals, Semi-online RL introduces discounted future returns into the reward computation and optimizes the policy with weighted step-level and episode-level advantages. We further introduce Semi-Online Performance (SOP), a metric that aligns better with true online performance, serving as a practical and effective proxy for real-world evaluation. Experiments show that ours Semi-online RL achieves SOTA performance among 7B models across four dynamic benchmarks, with significant gains over the base model (e.g., +12.0% on AndroidWorld, +23.8% on AITW), demonstrating significant progress in bridging the gap between offline training efficiency and online multi-turn reasoning. The code is available at https://github.com/X-PLUG/MobileAgent/tree/main/UI-S1.

  • 11 authors
·
Sep 14, 2025 3

DemoEvolve: Overcoming Sparse Feedback in Agentic Harness Evolution with Demonstrations

Agent harness evolution improves frozen language-model agents by modifying the executable structures around them. We study this paradigm as a form of sample-efficient fast adaptation: instead of updating model weights, an agent can acquire task-specific competence by changing its external harness, while leaving the base model's general capabilities intact. Prior work shows that self-generated rollouts can support harness search, suggesting that agents may acquire new task competence through practice. Yet in long-horizon stochastic environments, self-practice becomes fragile: rewards are sparse, outcomes are high-variance, and failures are hard to attribute to concrete harness mechanisms. We introduce DemoEvolve, a demonstration-bootstrapped approach to harness evolution. When reward-only search is too broad and noisy, competent human trajectories serve as expert reference experience for the coding proposer, guiding harness-level diagnosis and editing. Experiments on Liar's Dice show that self-rollout evolution can work when episodes are short and failures are attributable. In contrast, Balatro exposes a harder long-horizon stochastic regime, where self-rollout evolution is misled by sparse feedback and candidate-selection noise, while tutorial-like textual knowledge alone does not yield stable improvement. Under the same limited budget, DemoEvolve produces more effective and auditable harness edits and achieves better performance. Overall, demonstrations make sparse-feedback harness evolution more diagnosable, localizable, and stable.

  • 6 authors
·
May 22

Recursive Self-Improvement in AI: From Bounded Self-Refinement to Autonomous Research Loops

AI systems increasingly participate in their own improvement: revising their outputs, adapting their own harnesses during deployment, training on data they generate, and, increasingly, conducting AI research itself. This literature is described under a vocabulary ("self-refine," "self-reward," "self-play," "self-evolve") that conflates fundamentally different ambitions. We survey 1,250 arXiv papers (2024-2026) along two axes: what the system improves -- its behavior in deployment, its policy through training, its evaluator, or the research process itself -- and the degree of loop closure (human-in-the-loop to fully closed). The taxonomy separates bounded self-refinement -- convergent, evaluable, and already industrial practice -- from open-ended recursive self-improvement (RSI), which remains bounded by grounding requirements, collapse dynamics, and compute constraints on every measured axis. Its distinctive feature is a dedicated category for self-evaluation: every improvement loop is a claim that some signal can substitute for human judgment. We survey the evaluator design space -- judges, process reward models, verifiers, rubrics, meta-evaluation -- order the signals into a verification hierarchy from formal verifiers (strongest) to intrinsic self-assessment (weakest), and observe that demonstrated self-improvement strength tracks this hierarchy, that its failure modes (self-confirming loops, model collapse, diversity collapse) follow from its violations, and that the "research direction-setting" bottleneck keeping humans in the loop sits at the top of that hierarchy. We connect the technical literature to the theory of RSI limits and to the safety and governance questions raised by frontier-lab accounts of closing the loop, and identify governance-grade measurement of self-improvement as the field's most underpopulated niche.

  • 3 authors
·
Jul 7

AgentX: Towards Agent-Driven Self-Iteration of Industrial Recommender Systems

Recommendation algorithm iteration is moving from an artisanal, engineer-bound process toward an industrialized research loop, but this transition remains blocked by a structural execution bottleneck: the idea-to-launch cycle still depends on human engineers to generate hypotheses, modify production code, launch A/B experiments, and attribute online results. Innovation therefore scales linearly with headcount rather than compounding with evidence, compute, and accumulated experimental knowledge. We present AgentX, a production-deployed multi-agent system that fundamentally restructures this production function. AgentX operates as a self-evolving development engine: it autonomously generates, implements, evaluates, and learns from recommendation experiments at a scale and pace that no manual workflow can sustain. The system orchestrates four tightly coupled stages in a closed loop. A Brainstorm Agent synthesizes evidence from historical experiments, system architecture, data analysis, and external research into ranked, executable proposals. A Developing Agent translates each proposal into production-ready code through repository-grounded generation and multi-dimensional reliability verification. An Evaluation Agent conducts safe online rollout with guardrail-vetoed A/B judgment, converting both successes and failures into structured knowledge assets. A Harness Evolution layer (SGPO) then distills execution trajectories into semantic-gradient updates that continuously sharpen the agents themselves -- making the system not merely automated, but self-improving.

  • 60 authors
·
Jun 24

Hierarchical Advantage Weighting for Online RL Fine-Tuning of VLAs from Sparse Episode Outcomes

When pretrained VLA policies are fine-tuned through online RL, each rollout episode produces only a single binary outcome (success or failure), yet the actor update requires per-transition supervision. Existing approaches commonly reduce this sparse outcome to a single scalar reward or advantage signal, which conflates distinct forms of transition-level feedback and provides limited guidance once basic task success becomes achievable. First, a single scalar signal conflates the two objectives of viability and efficiency; once basic success is achieved, the binary label provides no gradient to distinguish efficient completions from slow ones. Second, real-world rollouts mix autonomous and intervention segments; naively assigning episode outcomes across these boundaries introduces incorrect credit assignment. To address these issues, we propose Hierarchical Advantage-Weighted Behavior Cloning (HABC), which trains separate critic heads for these two objectives on different data subsets and combines their outputs with a state-adaptive balance. A state-adaptive gate g_t merges their one-step advantages, prioritizing viability when success is uncertain and shifting to efficiency only when viability is high, and converts the result into per-transition weights on the actor loss. Intervention-aware credit assignment further restricts outcome labels to segments executed by the current policy, preventing supervision from leaking across intervention boundaries. In real-robot experiments on three contact-rich bimanual tasks, HABC raises success from supervised fine-tuning (SFT) baselines of 36%, 44%, and 12% to 92%, 88%, and 38%.

  • 9 authors
·
Jun 14 1

Regimes: An Auditable, Held-Out-Gated Improvement Loop Demonstrated on LongMemEval with ActiveGraph

Autonomous improvement loops are hard to trust because the improvement process is usually external scaffolding bolted onto the agent: failures go unlogged, diagnoses cannot be replayed, and promote-or-discard decisions land in a side database rather than the agent's own history. We show that an event-sourced agent runtime removes that friction and turns controlled improvement into a first-class workflow. When the agent's state is a deterministic projection of an append-only event log, failures are recorded, a run replays exactly from its log, candidate patches scope to typed pipeline seams, gates are auditable, and every promotion or discard is itself an event. We demonstrate this with Regimes, a loop on the ActiveGraph runtime that diagnoses failed evaluations, proposes a repair at a pipeline point, and promotes it only after static checks, sandbox execution, in-sample evaluation, and held-out validation. The loop is target-agnostic: the same control flow runs against different tasks through a common interface. On LongMemEval-S the dominant failure is not retrieval but reconciliation: the evidence is already in the assembled context, yet the reader answers incorrectly. Across five seeded held-out splits, Regimes discovers reader-prompt repairs that improve final held-out accuracy by +0.05 to +0.10 in four splits and +0.01 in one over-promotion split; two splits are individually significant (seed 5 unadjusted for its sequential promotion structure), and the pooled count is descriptive only, since the splits share one 500-question pool. The durable contributions are ActiveGraph as an auditable substrate that makes controlled improvement loops tractable, the held-out-gated loop it supports, the failure-regime taxonomy routing each failure to a pipeline location (whose marginal value over an unrouted baseline is the primary open question), and the prompt-as-discovery-probe hypothesis.

  • 1 authors
·
Jun 7

XRPO: Pushing the limits of GRPO with Targeted Exploration and Exploitation

Reinforcement learning algorithms such as GRPO have driven recent advances in large language model (LLM) reasoning. While scaling the number of rollouts stabilizes training, existing approaches suffer from limited exploration on challenging prompts and leave informative feedback signals underexploited, due to context-independent rollout allocation across prompts (e.g., generating 16 rollouts per prompt) and relying heavily on sparse rewards. This paper presents XRPO(eXplore - eXploit GRPO), a unified framework that recasts policy optimization through the principled lens of rollout exploration-exploitation. To enhance exploration, XRPO introduces a mathematically grounded rollout allocator that adaptively prioritizes prompts with higher potential for uncertainty reduction. It further addresses stagnation on zero-reward prompts through an in-context seeding strategy that injects curated exemplars, steering the model into more difficult reasoning trajectories. To strengthen exploitation, XRPO develops a group-relative, novelty-aware advantage sharpening mechanism that leverages sequence likelihoods to amplify low-probability yet correct responses, thereby extending the policy's reach beyond sparse rewards. Experiments across diverse math and coding benchmarks on both reasoning and non-reasoning models demonstrate that XRPO outperforms existing advances (e.g., GRPO and GSPO) up to 4% pass@1 and 6% cons@32, while accelerating training convergence by up to 2.7X.

  • 5 authors
·
Oct 8, 2025

Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots

We present Habitat 3.0: a simulation platform for studying collaborative human-robot tasks in home environments. Habitat 3.0 offers contributions across three dimensions: (1) Accurate humanoid simulation: addressing challenges in modeling complex deformable bodies and diversity in appearance and motion, all while ensuring high simulation speed. (2) Human-in-the-loop infrastructure: enabling real human interaction with simulated robots via mouse/keyboard or a VR interface, facilitating evaluation of robot policies with human input. (3) Collaborative tasks: studying two collaborative tasks, Social Navigation and Social Rearrangement. Social Navigation investigates a robot's ability to locate and follow humanoid avatars in unseen environments, whereas Social Rearrangement addresses collaboration between a humanoid and robot while rearranging a scene. These contributions allow us to study end-to-end learned and heuristic baselines for human-robot collaboration in-depth, as well as evaluate them with humans in the loop. Our experiments demonstrate that learned robot policies lead to efficient task completion when collaborating with unseen humanoid agents and human partners that might exhibit behaviors that the robot has not seen before. Additionally, we observe emergent behaviors during collaborative task execution, such as the robot yielding space when obstructing a humanoid agent, thereby allowing the effective completion of the task by the humanoid agent. Furthermore, our experiments using the human-in-the-loop tool demonstrate that our automated evaluation with humanoids can provide an indication of the relative ordering of different policies when evaluated with real human collaborators. Habitat 3.0 unlocks interesting new features in simulators for Embodied AI, and we hope it paves the way for a new frontier of embodied human-AI interaction capabilities.

  • 23 authors
·
Oct 19, 2023 3

Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curation

Vision-language model (VLM) based GUI agents show promise for automating complex desktop and mobile tasks, but face significant challenges in applying reinforcement learning (RL): (1) slow multi-turn interactions with GUI environments for policy rollout, and (2) insufficient high-quality agent-environment interactions for policy learning. To address these challenges, we propose DART, a Decoupled Agentic RL Training framework for GUI agents, which coordinates heterogeneous modules in a highly decoupled manner. DART separates the training system into four asynchronous modules: environment cluster, rollout service, data manager, and trainer. This design enables non-blocking communication, asynchronous training, rollout-wise trajectory sampling, and per-worker model synchronization, significantly improving the system efficiency: 1.6*GPU utilization for rollout, 1.9* training throughput, and 5.5* environment utilization. To facilitate effective learning from abundant samples, we introduce an adaptive data curation scheme: (1) pre-collecting successful trajectories for challenging tasks to supplement sparse success in online sampling; (2) dynamically adjusting rollout numbers and trajectory lengths based on task difficulty; (3) training selectively on high-entropy steps to prioritize critical decisions; (4) stabilizing learning via truncated importance sampling for policy mismatch between policy rollout and updating. On the OSWorld benchmark, DART-GUI-7B achieves a 42.13% task success rate, a 14.61% absolute gain over the base model, and 7.34% higher than open-source SOTA. We will fully open-source our training framework, data, and model checkpoints via computer-use-agents.github.io/dart-gui, which we believe is a timely contribution to the open-source community of agentic RL training.

FP4 Explore, BF16 Train: Diffusion Reinforcement Learning via Efficient Rollout Scaling

Reinforcement-Learning-based post-training has recently emerged as a promising paradigm for aligning text-to-image diffusion models with human preferences. In recent studies, increasing the rollout group size yields pronounced performance improvements, indicating substantial room for further alignment gains. However, scaling rollouts on large-scale foundational diffusion models (e.g., FLUX.1-12B) imposes a heavy computational burden. To alleviate this bottleneck, we explore the integration of FP4 quantization into Diffusion RL rollouts. Yet, we identify that naive quantized pipelines inherently introduce risks of performance degradation. To overcome this dilemma between efficiency and training integrity, we propose Sol-RL (Speed-of-light RL), a novel FP4-empowered Two-stage Reinforcement Learning framework. First, we utilize high-throughput NVFP4 rollouts to generate a massive candidate pool and extract a highly contrastive subset. Second, we regenerate these selected samples in BF16 precision and optimize the policy exclusively on them. By decoupling candidate exploration from policy optimization, Sol-RL integrates the algorithmic mechanisms of rollout scaling with the system-level throughput gains of NVFP4. This synergistic algorithm-hardware design effectively accelerates the rollout phase while reserving high-fidelity samples for optimization. We empirically demonstrate that our framework maintains the training integrity of BF16 precision pipeline while fully exploiting the throughput gains enabled by FP4 arithmetic. Extensive experiments across SANA, FLUX.1, and SD3.5-L substantiate that our approach delivers superior alignment performance across multiple metrics while accelerating training convergence by up to 4.64times, unlocking the power of massive rollout scaling at a fraction of the cost.

nvidia NVIDIA
·
Apr 7 1

ReGuide: From Test-Time Guidance to Self-Improving Diffusion Policies

Behavior-cloned diffusion policies are expressive but remain vulnerable to covariate shift: small deviations from demonstrated states can compound into task failure. Existing methods address this either by expanding the training distribution through expert corrections or synthetic augmentation, or by steering a frozen policy at test time with guidance from a learned model. The former can be expensive or assumption-dependent, while the latter discards the corrected trajectories after execution. We introduce ReGuide, a self-improving framework that treats guided rollouts as reusable on-policy recovery data. ReGuide first uses Phase-Conditioned Guidance (PCG) to generate corrective rollouts: it constructs phase-specific latent targets, applies guidance only in the drifted-but-recoverable regime, and guides through the estimated clean action to match the dynamics model's training distribution. Successful guided rollouts are then absorbed back into the policy through ReGuide-FT, which fine-tunes the current checkpoint, or ReGuide-FS, which retrains from scratch on the augmented dataset; the two can also be composed and iterated. On Robomimic Can, Square, Transport, and Tool Hang, ReGuide improves base-policy success by 1.3--7.7times, outperforms LPB in the test-time-only setting, and matched-data ablations show that the gains come from guided recovery data rather than additional rollouts alone.

  • 4 authors
·
Jun 26

Prune as You Generate: Online Rollout Pruning for Faster and Better RLVR

Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced the reasoning capabilities of Large Language Models (LLMs). However, methods such as GRPO and DAPO suffer from substantial computational cost, since they rely on sampling many rollouts for each prompt. Moreover, in RLVR the relative advantage is often sparse: many samples become nearly all-correct or all-incorrect, yielding low within-group reward variance and thus weak learning signals. In this paper, we introduce arrol (Accelerating RLVR via online Rollout Pruning), an online rollout pruning method that prunes rollouts during generation while explicitly steering the surviving ones more correctness-balanced to enhance learning signals. Specifically, arrol trains a lightweight quality head on-the-fly to predict the success probability of partial rollouts and uses it to make early pruning decisions. The learned quality head can further weigh candidates to improve inference accuracy during test-time scaling. To improve efficiency, we present a system design that prunes rollouts inside the inference engine and re-batches the remaining ones for log-probability computation and policy updates. Across GRPO and DAPO on Qwen-3 and LLaMA-3.2 models (1B-8B), arrol improves average accuracy by +2.30 to +2.99 while achieving up to 1.7x training speedup, and yielding up to +8.33 additional gains in average accuracy in test-time scaling. The code is available at https://github.com/Hsu1023/ARRoL.

  • 8 authors
·
Mar 25

APRIL: Active Partial Rollouts in Reinforcement Learning to Tame Long-tail Generation

Reinforcement learning (RL) has become a cornerstone in advancing large-scale pre-trained language models (LLMs). Successive generations, including GPT-o series, DeepSeek-R1, Kimi-K1.5, Grok 4, and GLM-4.5, have relied on large-scale RL training to enhance reasoning and coding capabilities. To meet the community's growing RL needs, numerous RL frameworks have been proposed. However, RL training remains computationally expensive, with rollout generation accounting for more than 90% of total runtime. In addition, its efficiency is often constrained by the long-tail distribution of rollout response lengths, where a few lengthy responses stall entire batches, leaving GPUs idle and underutilized. As model and rollout sizes continue to grow, this bottleneck increasingly limits scalability. To address this challenge, we propose Active Partial Rollouts in Reinforcement Learning (APRIL), which mitigates long-tail inefficiency. In the rollout phase, APRIL over-provisions rollout requests, terminates once the target number of responses is reached, and recycles incomplete responses for continuation in future steps. This strategy ensures that no rollouts are discarded while substantially reducing GPU idle time. Experiments show that APRIL improves rollout throughput by 22.5% on average (at most 44%) across commonly used RL algorithms (GRPO, DAPO, GSPO), accelerates convergence, and achieves 2.1% on average(at most 8%) higher final accuracy across tasks. Moreover, APRIL is both framework and hardware agnostic, already integrated into the slime RL framework, and deployable on NVIDIA and AMD GPUs alike. Taken together, this work unifies system-level and algorithmic considerations in proposing APRIL, with the aim of advancing RL training efficiency and inspiring further optimizations in RL systems. Our codebase is available at https://github.com/RLsys-Foundation/APRIL

  • 18 authors
·
Sep 22, 2025

Next-Generation Agentic Reinforcement Learning Systems Enable Self-Evolving Agents

LLM agents are rapidly being deployed in production, including coding assistants, customer-support chatbots, and scientific research assistants, yet they remain fundamentally static in enterprise deployment. The LLM weights, system prompts, tool repertoires, and in-context harnesses are frozen at deployment time, and any improvement requires a manual loop of human-curated data collection, offline fine-tuning, modification of the agentic paradigm, and re-deployment. Recent work on self-evolving agents, such as OpenClaw for individual users, indicates that the next leap in agent capability will come from agents that continually learn from their own experience. In this paper, we argue that this vision for self-evolving agent deployment is being held back for enterprise-level large-scale agentic service not by reinforcement learning (RL) algorithms but by agentic online RL systems. Specifically, current agentic RL systems and the surrounding observability software stack are inadequate along three essential aspects: (i) there is no standardized agent trajectory data protocol capable of carrying RL learning signals at step granularity across heterogeneous agent paradigms; (ii) there is no enterprise-grade comprehensive data proxy that converts real workloads into governed learning substrates; and (iii) there is no unified agent evolution control plane that automatically decides, based on trajectory statistics, when to update policy weights or evolve the in-context harness. The next generation of agentic RL systems must be co-designed around these three pillars, and we sketch concrete architectures, case studies, and counter-arguments. We instantiate one branch through AReaL2.0, reorganizing existing RL infrastructure into an agent-oriented online RL loop for policy weight updates from deployed workloads.

  • 24 authors
·
Jul 1

Recycling Failures: Salvaging Exploration in RLVR via Fine-Grained Off-Policy Guidance

Reinforcement Learning from Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing the complex reasoning capabilities of Large Reasoning Models. However, standard outcome-based supervision suffers from a critical limitation that penalizes trajectories that are largely correct but fail due to several missteps as heavily as completely erroneous ones. This coarse feedback signal causes the model to discard valuable largely correct rollouts, leading to a degradation in rollout diversity that prematurely narrows the exploration space. Process Reward Models have demonstrated efficacy in providing reliable step-wise verification for test-time scaling, naively integrating these signals into RLVR as dense rewards proves ineffective.Prior methods attempt to introduce off-policy guided whole-trajectory replacement that often outside the policy model's distribution, but still fail to utilize the largely correct rollouts generated by the model itself and thus do not effectively mitigate the narrowing of the exploration space. To address these issues, we propose SCOPE (Step-wise Correction for On-Policy Exploration), a novel framework that utilizes Process Reward Models to pinpoint the first erroneous step in suboptimal rollouts and applies fine-grained, step-wise off-policy rectification. By applying precise refinement on partially correct rollout, our method effectively salvages partially correct trajectories and increases diversity score by 13.5%, thereby sustaining a broad exploration space. Extensive experiments demonstrate that our approach establishes new state-of-the-art results, achieving an average accuracy of 46.6% on math reasoning and exhibiting robust generalization with 53.4% accuracy on out-of-distribution reasoning tasks.

  • 9 authors
·
Feb 27

Sharing is Caring: Efficient LM Post-Training with Collective RL Experience Sharing

Post-training language models (LMs) with reinforcement learning (RL) can enhance their complex reasoning capabilities without supervised fine-tuning, as demonstrated by DeepSeek-R1-Zero. However, effectively utilizing RL for LMs requires significant parallelization to scale-up inference, which introduces non-trivial technical challenges (e.g. latency, memory, and reliability) alongside ever-growing financial costs. We present Swarm sAmpling Policy Optimization (SAPO), a fully decentralized and asynchronous RL post-training algorithm. SAPO is designed for decentralized networks of heterogenous compute nodes, where each node manages its own policy model(s) while "sharing" rollouts with others in the network; no explicit assumptions about latency, model homogeneity, or hardware are required and nodes can operate in silo if desired. As a result, the algorithm avoids common bottlenecks in scaling RL post-training while also allowing (and even encouraging) new possibilities. By sampling rollouts "shared" across the network, it enables "Aha moments" to propagate, thereby bootstrapping the learning process. In this paper we show SAPO achieved cumulative reward gains of up to 94% in controlled experiments. We also share insights from tests on a network with thousands of nodes contributed by Gensyn community members running the algorithm on diverse hardware and models during an open-source demo.

Gensyn Gensyn
·
Sep 10, 2025 56

Single-Rollout Asynchronous Optimization for Agentic Reinforcement Learning

Reinforcement learning (RL) is becoming increasingly important for post-training large language models (LLMs). Previous RL pipelines for LLMs were mostly synchronous and batch-interleaved, which is inefficient for long-horizon agentic tasks. Recently, asynchronous RL has emerged as a more efficient alternative by updating the model as rollouts arrive. However, existing asynchronous RL systems often emphasize throughput, while leaving training stability and task effectiveness largely underexplored. For example, a key challenge is that group-wise sampling in the widely-used GRPO framework does not naturally fit asynchronous agentic training. In this paper, we present Single-rollout Asynchronous Optimization (SAO) to address the stability and off-policy challenges in asynchronous RL. To reduce off-policy effects and improve generalization, we replace group-wise sampling with single-rollout sampling, that is, using one rollout per prompt. We further improve this single-rollout strategy with practical value-model training designs. To improve optimization stability, we introduce a strict double-side token-level clipping strategy. SAO is able to train stably for one thousand steps and consistently outperform GRPO and its variants on agentic coding and reasoning benchmarks, such as SWE-Bench Verified, BeyondAIME, and IMOAnswerBench. We also demonstrate that single-rollout RL is particularly effective in a simulated online learning setting, where the model must adapt to changing evolving environments. To this end, SAO is successfully deployed in the agentic RL pipeline for training the open GLM-5.2 model (750B-A40B).

zai-org Z.ai
·
Jul 7 2

From Skills to Talent: Organising Heterogeneous Agents as a Real-World Company

Individual agent capabilities have advanced rapidly through modular skills and tool integrations, yet multi-agent systems remain constrained by fixed team structures, tightly coupled coordination logic, and session-bound learning. We argue that this reflects a deeper absence: a principled organisational layer that governs how a workforce of agents is assembled, governed, and improved over time, decoupled from what individual agents know. To fill this gap, we introduce OneManCompany (OMC), a framework that elevates multi-agent systems to the organisational level. OMC encapsulates skills, tools, and runtime configurations into portable agent identities called Talents, orchestrated through typed organisational interfaces that abstract over heterogeneous backends. A community-driven Talent Market enables on-demand recruitment, allowing the organisation to close capability gaps and reconfigure itself dynamically during execution. Organisational decision-making is operationalised through an Explore-Execute-Review (E^2R) tree search, which unifies planning, execution, and evaluation in a single hierarchical loop: tasks are decomposed top-down into accountable units and execution outcomes are aggregated bottom-up to drive systematic review and refinement. This loop provides formal guarantees on termination and deadlock freedom while mirroring the feedback mechanisms of human enterprises. Together, these contributions transform multi-agent systems from static, pre-configured pipelines into self-organising and self-improving AI organisations capable of adapting to open-ended tasks across diverse domains. Empirical evaluation on PRDBench shows that OMC achieves an 84.67% success rate, surpassing the state of the art by 15.48 percentage points, with cross-domain case studies further demonstrating its generality.

  • 8 authors
·
Apr 23 5

Your Language Model is Its Own Critic: Reinforcement Learning with Value Estimation from Actor's Internal States

Reinforcement learning with verifiable rewards (RLVR) for Large Reasoning Models hinges on baseline estimation for variance reduction, but existing approaches pay a heavy price: PPO requires a policy-model scale critic, while GRPO needs multiple rollouts per prompt to keep its empirical group mean stable. We introduce Policy Optimization with Internal State Value Estimation), which obtains a baseline at negligible cost by using the policy model's internal signals already computed during the policy forward pass. A lightweight probe predicts the expected verifiable reward from the hidden states of the prompt and generated trajectory, as well as token-entropy statistics, and is trained online alongside the policy. To preserve gradient unbiasedness despite using trajectory-conditioned features, we introduce a cross-rollout construction that predicts each rollout's value from an independent rollout's internal states. Because POISE estimates prompt value using only a single rollout, it enables higher prompt diversity for a fixed compute budget during training. This reduces gradient variance for more stable learning and also eliminates the compute overhead of sampling costs for detecting zero-advantage prompts. On Qwen3-4B and DeepSeek-R1-Distill-Qwen-1.5B across math reasoning benchmarks, POISE matches DAPO while requiring less compute. Moreover, its value estimator shows similar performance to a separate LLM-scale value model and generalizes to various verifiable tasks. By leveraging the model's own internal representations, POISE enables more stable and efficient policy optimization.

ARIS: Autonomous Research via Adversarial Multi-Agent Collaboration

This report describes ARIS (Auto-Research-in-sleep), an open-source research harness for autonomous research, including its architecture, assurance mechanisms, and early deployment experience. The performance of agent systems built on LLMs depends on both the model weights and the harness around them, which governs what information to store, retrieve, and present to the model. For long-horizon research workflows, the central failure mode is not a visible breakdown but a plausible unsupported success: a long-running agent can produce claims whose evidential support is incomplete, misreported, or silently inherited from the executor's framing. Therefore, we present ARIS as a research harness that coordinates machine-learning research workflows through cross-model adversarial collaboration as a default configuration: an executor model drives forward progress while a reviewer from a different model family is recommended to critique intermediate artifacts and request revisions. ARIS has three architectural layers. The execution layer provides more than 65 reusable Markdown-defined skills, model integrations via MCP, a persistent research wiki for iterative reuse of prior findings, and deterministic figure generation. The orchestration layer coordinates five end-to-end workflows with adjustable effort settings and configurable routing to reviewer models. The assurance layer includes a three-stage process for checking whether experimental claims are supported by evidence: integrity verification, result-to-claim mapping, and claim auditing that cross-checks manuscript statements against the claim ledger and raw evidence, as well as a five-pass scientific-editing pipeline, mathematical-proof checks, and visual inspection of the rendered PDF. A prototype self-improvement loop records research traces and proposes harness improvements that are adopted only after reviewer approval.

Hierarchy-of-Groups Policy Optimization for Long-Horizon Agentic Tasks

Group-based reinforcement learning (RL), such as GRPO, has advanced the capabilities of large language models on long-horizon agentic tasks. To enable more fine-grained policy updates, recent research has increasingly shifted toward stepwise group-based policy optimization, which treats each step in a rollout trajectory independently while using a memory module to retain historical context. However, we find a key issue in estimating stepwise relative advantages, namely context inconsistency, where steps within the same group may differ in their historical contexts. Empirically, we reveal that this issue can lead to severely biased advantage estimation, thereby degrading policy optimization significantly. To address the issue, in this paper, we propose Hierarchy-of-Groups Policy Optimization (HGPO) for long-horizon agentic tasks. Specifically, within a group of rollout trajectories, HGPO assigns each step to multiple hierarchical groups according to the consistency of historical contexts. Then, for each step, HGPO computes distinct advantages within each group and aggregates them with an adaptive weighting scheme. In this way, HGPO can achieve a favorable bias-variance trade-off in stepwise advantage estimation, without extra models or rollouts. Evaluations on two challenging agentic tasks, ALFWorld and WebShop with Qwen2.5-1.5B-Instruct and Qwen2.5-7B-Instruct, show that HGPO significantly outperforms existing agentic RL methods under the same computational constraints. Code is available at https://github.com/langfengQ/verl-agent/tree/master/recipe/hgpo.

  • 6 authors
·
Feb 26

MC-GRPO: Median-Centered Group Relative Policy Optimization for Small-Rollout Reinforcement Learning

Group-relative policy optimization methods train language models by generating multiple rollouts per prompt and normalizing rewards with a shared mean reward baseline. In resource-constrained settings where the rollout budget is small, accuracy often degrades. We find that noise in the shared baseline induces advantage sign flips, where some rollouts receive an incorrect advantage sign, and the update direction is reversed. To address this, we propose Median-Centered Group Relative Policy Optimization (MC-GRPO), a simple and effective solution for small-rollout training. Our main idea is to replace the mean baseline with a median baseline: the median is far less sensitive to outlier rewards than the mean, mitigating the sign flips under small rollout size (G). We generate one additional rollout for median reference (G+1), and compute advantages by using the group median. With an odd-sized group, exactly one completion is the median and receives zero advantage, we exclude this pivot rollout from backpropagation so the number of gradient-contributing samples per prompt remains G, preserving the core update cost of standard G-rollout training. Across various GRPO-family methods and a wide range of models and scales, this median-centered training consistently improves stability and final accuracy in the low-rollout regime, reducing the gap between G=2 and G=8 to within 1%. Code is available at https://github.com/lotusroot-kim/MC-GRPO

  • 1 authors
·
Jan 30

Xiaomi-Robotics-0: An Open-Sourced Vision-Language-Action Model with Real-Time Execution

In this report, we introduce Xiaomi-Robotics-0, an advanced vision-language-action (VLA) model optimized for high performance and fast and smooth real-time execution. The key to our method lies in a carefully designed training recipe and deployment strategy. Xiaomi-Robotics-0 is first pre-trained on large-scale cross-embodiment robot trajectories and vision-language data, endowing it with broad and generalizable action-generation capabilities while avoiding catastrophic forgetting of the visual-semantic knowledge of the underlying pre-trained VLM. During post-training, we propose several techniques for training the VLA model for asynchronous execution to address the inference latency during real-robot rollouts. During deployment, we carefully align the timesteps of consecutive predicted action chunks to ensure continuous and seamless real-time rollouts. We evaluate Xiaomi-Robotics-0 extensively in simulation benchmarks and on two challenging real-robot tasks that require precise and dexterous bimanual manipulation. Results show that our method achieves state-of-the-art performance across all simulation benchmarks. Moreover, Xiaomi-Robotics-0 can roll out fast and smoothly on real robots using a consumer-grade GPU, achieving high success rates and throughput on both real-robot tasks. To facilitate future research, code and model checkpoints are open-sourced at https://xiaomi-robotics-0.github.io

AgentClick: A Skill-Based Human-in-the-Loop Review Layer for Terminal AI Agents

Recent autonomous AI agents such as Codex, and Claude Code have made it increasingly practical for users to delegate complex tasks, including writing emails, executing code, issuing shell commands, and carrying out multi-step plans. However, despite these capabilities, human-agent interaction still largely happens through terminal interfaces or remote text-based channels such as Discord. These interaction modes are often inefficient and unfriendly: long text outputs are difficult to read and review, proposed actions lack clear structure and visual context, and users must express feedback by typing detailed corrections, which is cumbersome and often discourages effective collaboration. As a result, non-expert users in particular face a high barrier to working productively with agents. To address this gap, we present AgentClick, an interactive review layer for terminal-based agents. AgentClick is implemented as a localhost npm server paired with a skill-based plugin that connects the running agent to a browser interface, allowing users to supervise and collaborate with agents through a structured web UI rather than raw terminal text alone. The system supports a range of human-in-the-loop workflows, including email drafting and revision, plan review and modification, memory management, trajectory inspection and visualization, and error localization during agent execution. It also turns code generation and execution into a reviewable process, enabling users to inspect and intervene before consequential actions are taken. In addition, AgentClick supports persistent preference capture through editable memory and remote access over HTTP, allowing users to review agents running on servers from their personal devices. Our goal is to lower the barrier for non-expert users and improve the efficiency and quality of human-agent co-work.

  • 3 authors
·
Apr 14

FAPO: Flawed-Aware Policy Optimization for Efficient and Reliable Reasoning

Reinforcement learning with verifiable rewards (RLVR) has emerged as a promising paradigm for enhancing the reasoning capabilities of large language models (LLMs). In this context, models explore reasoning trajectories and exploit rollouts with correct answers as positive signals for policy optimization. However, these rollouts might involve flawed patterns such as answer-guessing and jump-in-reasoning. Such flawed-positive rollouts are rewarded identically to fully correct ones, causing policy models to internalize these unreliable reasoning patterns. In this work, we first conduct a systematic study of flawed-positive rollouts in RL and find that they enable rapid capability gains during the early optimization stage, while constraining reasoning capability later by reinforcing unreliable patterns. Building on these insights, we propose Flawed-Aware Policy Optimization (FAPO), which presents a parameter-free reward penalty for flawed-positive rollouts, enabling the policy to leverage them as useful shortcuts in the warm-up stage, securing stable early gains, while gradually shifting optimization toward reliable reasoning in the later refinement stage. To accurately and comprehensively detect flawed-positive rollouts, we introduce a generative reward model (GenRM) with a process-level reward that precisely localizes reasoning errors. Experiments show that FAPO is effective in broad domains, improving outcome correctness, process reliability, and training stability without increasing the token budget.

  • 6 authors
·
Oct 26, 2025 1

MOSS: Self-Evolution through Source-Level Rewriting in Autonomous Agent Systems

Autonomous agentic systems are largely static after deployment: they do not learn from user interactions, and recurring failures persist until the next human-driven update ships a fix. Self-evolving agents have emerged in response, but all confine evolution to text-mutable artifacts -- skill files, prompt configurations, memory schemas, workflow graphs -- and leave the agent harness untouched. Since routing, hook ordering, state invariants, and dispatch live in code rather than in any text artifact, an entire class of structural failure is physically unreachable from the text layer. We argue that source-level adaptation is a fundamentally more general medium: it is Turing-complete, a strict superset of every text-mutable scope, takes effect deterministically rather than through base-model compliance, and does not erode under long-context drift. We present MOSS, a system that performs self-rewriting at the source level on production agentic substrates. Each evolution is anchored to an automatically curated batch of production-failure evidence and proceeds through a deterministic multi-stage pipeline; code modification is delegated to a pluggable external coding-agent CLI while MOSS retains stage ordering and verdicts. Candidates are verified by replaying the batch against the candidate image in ephemeral trial workers, then promoted via user-consent-gated, in-place container swap with health-probe-gated rollback. On OpenClaw, MOSS lifts a four-task mean grader score from 0.25 to 0.61 in a single cycle without human intervention.

  • 7 authors
·
May 20

TRACE: A Unified Rollout Budget Allocation Framework for Efficient Agentic Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) is a promising approach for enhancing reasoning and agentic behavior in large language models. However, rollout-intensive policy optimization is often limited by insufficient reward contrast, arising when overly simple or complex prompts generate low-variance feedback and when outcome-only rewards assign the same terminal assessment to every decision in a multi-turn rollout. Past efforts have focused on allocating available rollout resources to promising prompts, yet they only leverage sample informativeness at the prompt level and neglect variation in prefix-level informativeness across turns within the same rollout. This work targets multi-turn agentic RL by modeling each ReAct-style thought-action-observation turn as a semantically distinct node, allowing budget allocation to extend from prompt roots to turn-level prefixes with further continuations, which naturally forms tree-structured rollouts. We introduce Tree Rollout Allocation for Contrastive Exploration (TRACE), a unified rollout allocation framework that enhances reward contrast within a fixed sampling budget. Technically, TRACE allocates rollout budget to both prompt roots and intermediate prefixes that are most likely to yield mixed terminal rewards. A shared generalizable predictor estimates conditional success probability at these anchors from prefix histories to guide this allocation. The resulting adaptive tree structure enriches outcome-only feedback and amplifies the policy-update signal. Empirically, TRACE achieves competitive performance and efficiency gains on typical agentic benchmarks, e.g., improving Qwen3-14B Multi-Hop QA average accuracy by 2.8 points over competitive baselines at equal sampling cost.

tencent Tencent
·
Jun 9 3

Co-Evolving Skill Generation and Policy Optimization

Skill-augmented reinforcement learning improves language agents by storing reusable procedural knowledge acquired from past experience. Existing methods typically use strong language models to analyze trajectories, generate skills, and update a retrievable skill bank during online training. However, they rarely assess whether a newly generated skill is useful before it is stored and reused. We find that this assumption is unreliable: even skills generated by proprietary frontier LLMs exhibit highly mixed utility, with many providing little benefit or even degrading performance. Once such skills enter the bank, their effects are difficult to identify, because subsequent rollout feedback is delayed and usually reflects the combined effect of multiple retrieved skills rather than the marginal contribution of any individual skill. We propose an online reinforcement learning framework for pre-storage skill validation. The framework estimates whether a candidate skill contributes useful information beyond the skills already retrieved for the current task. It uses the standard rollout budget to form two matched groups under the same task and retrieval context: base rollouts conditioned on the currently retrieved skills, and skill-augmented rollouts conditioned on the same skills plus one candidate skill induced from the base trajectories. The reward gap between these two groups estimates the candidate skill's context-dependent marginal utility, enabling the framework to promote useful skills while filtering ineffective or harmful ones without additional rollout overhead. The framework further uses this marginal-utility signal to train the policy itself as a skill generator, reducing reliance on repeated calls to proprietary models. The learned skill-generation likelihood serves as a context-dependent score for retrieval-time reranking and outdated-skill pruning as the policy evolves.

  • 7 authors
·
Jun 6

Human-in-the-loop Embodied Intelligence with Interactive Simulation Environment for Surgical Robot Learning

Surgical robot automation has attracted increasing research interest over the past decade, expecting its potential to benefit surgeons, nurses and patients. Recently, the learning paradigm of embodied intelligence has demonstrated promising ability to learn good control policies for various complex tasks, where embodied AI simulators play an essential role to facilitate relevant research. However, existing open-sourced simulators for surgical robot are still not sufficiently supporting human interactions through physical input devices, which further limits effective investigations on how the human demonstrations would affect policy learning. In this work, we study human-in-the-loop embodied intelligence with a new interactive simulation platform for surgical robot learning. Specifically, we establish our platform based on our previously released SurRoL simulator with several new features co-developed to allow high-quality human interaction via an input device. We showcase the improvement of our simulation environment with the designed new features, and validate effectiveness of incorporating human factors in embodied intelligence through the use of human demonstrations and reinforcement learning as a representative example. Promising results are obtained in terms of learning efficiency. Lastly, five new surgical robot training tasks are developed and released, with which we hope to pave the way for future research on surgical embodied intelligence. Our learning platform is publicly released and will be continuously updated in the website: https://med-air.github.io/SurRoL.

  • 5 authors
·
Jan 1, 2023

Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning

Reinforcement learning (RL) holds great promise for enabling autonomous acquisition of complex robotic manipulation skills, but realizing this potential in real-world settings has been challenging. We present a human-in-the-loop vision-based RL system that demonstrates impressive performance on a diverse set of dexterous manipulation tasks, including dynamic manipulation, precision assembly, and dual-arm coordination. Our approach integrates demonstrations and human corrections, efficient RL algorithms, and other system-level design choices to learn policies that achieve near-perfect success rates and fast cycle times within just 1 to 2.5 hours of training. We show that our method significantly outperforms imitation learning baselines and prior RL approaches, with an average 2x improvement in success rate and 1.8x faster execution. Through extensive experiments and analysis, we provide insights into the effectiveness of our approach, demonstrating how it learns robust, adaptive policies for both reactive and predictive control strategies. Our results suggest that RL can indeed learn a wide range of complex vision-based manipulation policies directly in the real world within practical training times. We hope this work will inspire a new generation of learned robotic manipulation techniques, benefiting both industrial applications and research advancements. Videos and code are available at our project website https://hil-serl.github.io/.

  • 4 authors
·
Oct 29, 2024 2

OdontoAI: A human-in-the-loop labeled data set and an online platform to boost research on dental panoramic radiographs

Deep learning has remarkably advanced in the last few years, supported by large labeled data sets. These data sets are precious yet scarce because of the time-consuming labeling procedures, discouraging researchers from producing them. This scarcity is especially true in dentistry, where deep learning applications are still in an embryonic stage. Motivated by this background, we address in this study the construction of a public data set of dental panoramic radiographs. Our objects of interest are the teeth, which are segmented and numbered, as they are the primary targets for dentists when screening a panoramic radiograph. We benefited from the human-in-the-loop (HITL) concept to expedite the labeling procedure, using predictions from deep neural networks as provisional labels, later verified by human annotators. All the gathering and labeling procedures of this novel data set is thoroughly analyzed. The results were consistent and behaved as expected: At each HITL iteration, the model predictions improved. Our results demonstrated a 51% labeling time reduction using HITL, saving us more than 390 continuous working hours. In a novel online platform, called OdontoAI, created to work as task central for this novel data set, we released 4,000 images, from which 2,000 have their labels publicly available for model fitting. The labels of the other 2,000 images are private and used for model evaluation considering instance and semantic segmentation and numbering. To the best of our knowledge, this is the largest-scale publicly available data set for panoramic radiographs, and the OdontoAI is the first platform of its kind in dentistry.

  • 9 authors
·
Mar 28, 2022

Read, Revise, Repeat: A System Demonstration for Human-in-the-loop Iterative Text Revision

Revision is an essential part of the human writing process. It tends to be strategic, adaptive, and, more importantly, iterative in nature. Despite the success of large language models on text revision tasks, they are limited to non-iterative, one-shot revisions. Examining and evaluating the capability of large language models for making continuous revisions and collaborating with human writers is a critical step towards building effective writing assistants. In this work, we present a human-in-the-loop iterative text revision system, Read, Revise, Repeat (R3), which aims at achieving high quality text revisions with minimal human efforts by reading model-generated revisions and user feedbacks, revising documents, and repeating human-machine interactions. In R3, a text revision model provides text editing suggestions for human writers, who can accept or reject the suggested edits. The accepted edits are then incorporated into the model for the next iteration of document revision. Writers can therefore revise documents iteratively by interacting with the system and simply accepting/rejecting its suggested edits until the text revision model stops making further revisions or reaches a predefined maximum number of revisions. Empirical experiments show that R3 can generate revisions with comparable acceptance rate to human writers at early revision depths, and the human-machine interaction can get higher quality revisions with fewer iterations and edits. The collected human-model interaction dataset and system code are available at https://github.com/vipulraheja/IteraTeR. Our system demonstration is available at https://youtu.be/lK08tIpEoaE.

  • 5 authors
·
Apr 7, 2022

Adaptive Autonomy in Human-on-the-Loop Vision-Based Robotics Systems

Computer vision approaches are widely used by autonomous robotic systems to sense the world around them and to guide their decision making as they perform diverse tasks such as collision avoidance, search and rescue, and object manipulation. High accuracy is critical, particularly for Human-on-the-loop (HoTL) systems where decisions are made autonomously by the system, and humans play only a supervisory role. Failures of the vision model can lead to erroneous decisions with potentially life or death consequences. In this paper, we propose a solution based upon adaptive autonomy levels, whereby the system detects loss of reliability of these models and responds by temporarily lowering its own autonomy levels and increasing engagement of the human in the decision-making process. Our solution is applicable for vision-based tasks in which humans have time to react and provide guidance. When implemented, our approach would estimate the reliability of the vision task by considering uncertainty in its model, and by performing covariate analysis to determine when the current operating environment is ill-matched to the model's training data. We provide examples from DroneResponse, in which small Unmanned Aerial Systems are deployed for Emergency Response missions, and show how the vision model's reliability would be used in addition to confidence scores to drive and specify the behavior and adaptation of the system's autonomy. This workshop paper outlines our proposed approach and describes open challenges at the intersection of Computer Vision and Software Engineering for the safe and reliable deployment of vision models in the decision making of autonomous systems.

  • 8 authors
·
Mar 28, 2021

Magentic-UI: Towards Human-in-the-loop Agentic Systems

AI agents powered by large language models are increasingly capable of autonomously completing complex, multi-step tasks using external tools. Yet, they still fall short of human-level performance in most domains including computer use, software development, and research. Their growing autonomy and ability to interact with the outside world, also introduces safety and security risks including potentially misaligned actions and adversarial manipulation. We argue that human-in-the-loop agentic systems offer a promising path forward, combining human oversight and control with AI efficiency to unlock productivity from imperfect systems. We introduce Magentic-UI, an open-source web interface for developing and studying human-agent interaction. Built on a flexible multi-agent architecture, Magentic-UI supports web browsing, code execution, and file manipulation, and can be extended with diverse tools via Model Context Protocol (MCP). Moreover, Magentic-UI presents six interaction mechanisms for enabling effective, low-cost human involvement: co-planning, co-tasking, multi-tasking, action guards, and long-term memory. We evaluate Magentic-UI across four dimensions: autonomous task completion on agentic benchmarks, simulated user testing of its interaction capabilities, qualitative studies with real users, and targeted safety assessments. Our findings highlight Magentic-UI's potential to advance safe and efficient human-agent collaboration.

  • 20 authors
·
Jul 29, 2025

Empowering All-in-Loop Health Management of Spacecraft Power System in the Mega-Constellation Era via Human-AI Collaboration

It is foreseeable that the number of spacecraft will increase exponentially, ushering in an era dominated by satellite mega-constellations (SMC). This necessitates a focus on energy in space: spacecraft power systems (SPS), especially their health management (HM), given their role in power supply and high failure rates. Providing health management for dozens of SPS and for thousands of SPS represents two fundamentally different paradigms. Therefore, to adapt the health management in the SMC era, this work proposes a principle of aligning underlying capabilities (AUC principle) and develops SpaceHMchat, an open-source Human-AI collaboration (HAIC) framework for all-in-loop health management (AIL HM). SpaceHMchat serves across the entire loop of work condition recognition, anomaly detection, fault localization, and maintenance decision making, achieving goals such as conversational task completion, adaptive human-in-the-loop learning, personnel structure optimization, knowledge sharing, efficiency enhancement, as well as transparent reasoning and improved interpretability. Meanwhile, to validate this exploration, a hardware-realistic fault injection experimental platform is established, and its simulation model is built and open-sourced, both fully replicating the real SPS. The corresponding experimental results demonstrate that SpaceHMchat achieves excellent performance across 23 quantitative metrics, such as 100% conclusion accuracy in logical reasoning of work condition recognition, over 99% success rate in anomaly detection tool invocation, over 90% precision in fault localization, and knowledge base search time under 3 minutes in maintenance decision-making. Another contribution of this work is the release of the first-ever AIL HM dataset of SPS. This dataset contains four sub-datasets, involving 4 types of AIL HM sub-tasks, 17 types of faults, and over 700,000 timestamps.

  • 8 authors
·
Jan 18

Robot Learning on the Job: Human-in-the-Loop Autonomy and Learning During Deployment

With the rapid growth of computing powers and recent advances in deep learning, we have witnessed impressive demonstrations of novel robot capabilities in research settings. Nonetheless, these learning systems exhibit brittle generalization and require excessive training data for practical tasks. To harness the capabilities of state-of-the-art robot learning models while embracing their imperfections, we present Sirius, a principled framework for humans and robots to collaborate through a division of work. In this framework, partially autonomous robots are tasked with handling a major portion of decision-making where they work reliably; meanwhile, human operators monitor the process and intervene in challenging situations. Such a human-robot team ensures safe deployments in complex tasks. Further, we introduce a new learning algorithm to improve the policy's performance on the data collected from the task executions. The core idea is re-weighing training samples with approximated human trust and optimizing the policies with weighted behavioral cloning. We evaluate Sirius in simulation and on real hardware, showing that Sirius consistently outperforms baselines over a collection of contact-rich manipulation tasks, achieving an 8% boost in simulation and 27% on real hardware than the state-of-the-art methods in policy success rate, with twice faster convergence and 85% memory size reduction. Videos and more details are available at https://ut-austin-rpl.github.io/sirius/

  • 5 authors
·
Nov 15, 2022

pAI-Econ-claude: A Gated Human-in-the-Loop Multi-Agent Architecture for AI-Assisted Economic Theory Development

In many social-science research tasks, such as economics, LLM-based agents must produce outputs for which no cheap, task-complete, machine-readable correctness signal exists. This creates a distinctive reliability problem for multi-agent systems: how should generation, critique, coordination, and human judgment be organized when no component can certify the final result? We address this problem through pAI-Econ-claude, a gated, human-in-the-loop multi-agent architecture for AI-assisted economic theory development. Agents coordinate through a shared workspace of inspectable intermediate records; specialized gates diagnose targeted failure modes and recommend loopbacks without certifying correctness; and human checkpoints retain authority over decisions that are costly to reverse. We evaluate the architecture on five matched economic-theory tasks against an ungated baseline. Two evaluators blinded to configuration agreed on all five pairwise rankings, preferring the gated architecture in four tasks and the baseline in one. Mean failure severity fell from 1.58 to 1.16, while overall usefulness rose from 2.60 to 3.10. The largest observed gain occurred when a reality check rejected a false market-structure premise and a proof review prompted revision of a false welfare claim. The negative case shows that scaffolding can also compress an economically important mechanism too aggressively. The results support a bounded claim: gated oversight improves the auditability of AI-assisted economic theory without substituting for formal verification, and the allocation of irreversible human judgment is a more informative design variable than pure agent autonomy. The workflow is publicly available at https://github.com/maxwell2732/pAI-Econ-claude.

  • 3 authors
·
Jul 22

RORem: Training a Robust Object Remover with Human-in-the-Loop

Despite the significant advancements, existing object removal methods struggle with incomplete removal, incorrect content synthesis and blurry synthesized regions, resulting in low success rates. Such issues are mainly caused by the lack of high-quality paired training data, as well as the self-supervised training paradigm adopted in these methods, which forces the model to in-paint the masked regions, leading to ambiguity between synthesizing the masked objects and restoring the background. To address these issues, we propose a semi-supervised learning strategy with human-in-the-loop to create high-quality paired training data, aiming to train a Robust Object Remover (RORem). We first collect 60K training pairs from open-source datasets to train an initial object removal model for generating removal samples, and then utilize human feedback to select a set of high-quality object removal pairs, with which we train a discriminator to automate the following training data generation process. By iterating this process for several rounds, we finally obtain a substantial object removal dataset with over 200K pairs. Fine-tuning the pre-trained stable diffusion model with this dataset, we obtain our RORem, which demonstrates state-of-the-art object removal performance in terms of both reliability and image quality. Particularly, RORem improves the object removal success rate over previous methods by more than 18\%. The dataset, source code and trained model are available at https://github.com/leeruibin/RORem.

  • 4 authors
·
Jan 1, 2025

CER-HV: A CER-Based Human-in-the-Loop Framework for Cleaning Datasets Applied to Arabic-Script HTR

Handwritten text recognition (HTR) for Arabic-script languages still lags behind Latin-script HTR, despite recent advances in model architectures, datasets, and benchmarks. We show that data quality is a significant limiting factor in many published datasets and propose CER-HV (CER-based Ranking with Human Verification) as a framework to detect and clean label errors. CER-HV combines a CER-based noise detector, built on a carefully configured Convolutional Recurrent Neural Network (CRNN) with early stopping to avoid overfitting noisy samples, and a human-in-the-loop (HITL) step that verifies high-ranking samples. The framework reveals that several existing datasets contain previously underreported problems, including transcription, segmentation, orientation, and non-text content errors. These have been identified with up to 90 percent precision in the Muharaf and 80-86 percent in the PHTI datasets. We also show that our CRNN achieves state-of-the-art performance across five of the six evaluated datasets, reaching 8.45 percent Character Error Rate (CER) on KHATT (Arabic), 8.26 percent on PHTI (Pashto), 10.66 percent on Ajami, and 10.11 percent on Muharaf (Arabic), all without any data cleaning. We establish a new baseline of 11.3 percent CER on the PHTD (Persian) dataset. Applying CER-HV improves the evaluation CER by 0.3-0.6 percent on the cleaner datasets and 1.0-1.8 percent on the noisier ones. Although our experiments focus on documents written in an Arabic-script language, including Arabic, Persian, Urdu, Ajami, and Pashto, the framework is general and can be applied to other text recognition datasets.

  • 3 authors
·
Jan 23

LLMAuditor: A Framework for Auditing Large Language Models Using Human-in-the-Loop

As Large Language Models (LLMs) become more pervasive across various users and scenarios, identifying potential issues when using these models becomes essential. Examples of such issues include: bias, inconsistencies, and hallucination. Although auditing the LLM for these problems is often warranted, such a process is neither easy nor accessible for most. An effective method is to probe the LLM using different versions of the same question. This could expose inconsistencies in its knowledge or operation, indicating potential for bias or hallucination. However, to operationalize this auditing method at scale, we need an approach to create those probes reliably and automatically. In this paper we propose the LLMAuditor framework which is an automatic, and scalable solution, where one uses a different LLM along with human-in-the-loop (HIL). This approach offers verifiability and transparency, while avoiding circular reliance on the same LLM, and increasing scientific rigor and generalizability. Specifically, LLMAuditor includes two phases of verification using humans: standardized evaluation criteria to verify responses, and a structured prompt template to generate desired probes. A case study using questions from the TruthfulQA dataset demonstrates that we can generate a reliable set of probes from one LLM that can be used to audit inconsistencies in a different LLM. This process is enhanced by our structured prompt template with HIL, which not only boosts the reliability of our approach in auditing but also yields the delivery of less hallucinated results. The novelty of our research stems from the development of a comprehensive, general-purpose framework that includes a HIL verified prompt template for auditing responses generated by LLMs.

  • 7 authors
·
Feb 14, 2024

A Unified Framework for Comprehensive Cardiac CT Segmentation and Phenotyping: Human-in-the-Loop Data Annotation, Vision Foundation Model Development, Multicenter Evaluation and Clinical Validation

Comprehensive quantification of cardiac structures from computed tomography (CT) remains limited not by data availability but by the scalability of measurements, which makes routine use impractical. Here we present a unified framework for comprehensive cardiac CT segmentation and phenotyping that combines a human-in-the-loop annotation pipeline, a cardiac CT augmentation technique, and a self-supervised foundation model pre-trained on 60,000 unlabeled cardiac CT scans. Using this approach, we assembled the largest and most comprehensive expert-annotated cardiac CT segmentation dataset to date, comprising 1598 cases and 14 distinct cardiac structures (1000 for training, 598 for the external test set). Across five external datasets, the framework segmented all structures more accurately and comprehensively than existing open-source tools. Self-supervised pre-training improved labeling efficiency, with the most significant gains observed during external evaluation in the low-data regime. Benchmarking across convolutional, transformer, and state-space architectures showed comparable performance, indicating that data quality and pre-training, rather than architecture, drove accuracy. The framework was scaled to population-level phenotyping, with segmented anatomy that carries functionally relevant information about ventricular function and disease severity beyond demographic variables. By openly releasing the largest dataset with human labels, code, model weights, a CT augmentation library, and software, this work provides a reproducible foundation for opportunistic cardiac phenotyping from routinely acquired CT scans.

  • 20 authors
·
Jul 12

NagaNLP: Bootstrapping NLP for Low-Resource Nagamese Creole with Human-in-the-Loop Synthetic Data

The vast majority of the world's languages, particularly creoles like Nagamese, remain severely under-resourced in Natural Language Processing (NLP), creating a significant barrier to their representation in digital technology. This paper introduces NagaNLP, a comprehensive open-source toolkit for Nagamese, bootstrapped through a novel methodology that relies on LLM-driven but human-validated synthetic data generation. We detail a multi-stage pipeline where an expert-guided LLM (Gemini) generates a candidate corpus, which is then refined and annotated by native speakers. This synthetic-hybrid approach yielded a 10K pair conversational dataset and a high-quality annotated corpus for foundational tasks. To assess the effectiveness of our methodology, we trained both discriminative and generative models. Our fine-tuned XLM-RoBERTa-base model establishes a new benchmark for Nagamese, achieving a 93.81\% accuracy (0.90 F1-Macro) on Part-of-Speech tagging and a 0.75 F1-Macro on Named Entity Recognition, massively outperforming strong zero-shot baselines. Furthermore, we fine-tuned a Llama-3.2-3B Instruct model, named NagaLLaMA, which demonstrates superior performance on conversational tasks, achieving a Perplexity of 3.85, an order of magnitude improvement over its few-shot counterpart (96.76). We release the NagaNLP toolkit, including all datasets, models, and code, providing a foundational resource for a previously underserved language and a reproducible framework for reducing data scarcity in other low-resource contexts.

  • 3 authors
·
Dec 13, 2025

UrduBench: An Urdu Reasoning Benchmark using Contextually Ensembled Translations with Human-in-the-Loop

Recent advances in large language models (LLMs) have led to strong reasoning capabilities; however, evaluating such models in low-resource languages remains challenging due to the lack of standardized benchmarks. In particular, Urdu reasoning evaluation has been limited by the sensitivity of machine translation and an emphasis on general language tasks rather than reasoning benchmarks. In this paper, we propose a contextually ensembled translation framework with human-in-the-loop validation that leverages multiple translation systems to develop Urdu reasoning benchmarks while preserving contextual and structural integrity. Using this framework, we translate widely adopted reasoning and question-answering benchmarks, including MGSM, MATH-500, CommonSenseQA, and OpenBookQA, into Urdu, collectively referred to as UrduBench, and conduct a comprehensive evaluation of both reasoning-oriented and instruction-tuned LLMs across multiple prompting strategies. Our analysis reveals performance differences across (1) four datasets, (2) five task difficulty levels, (3) diverse model architectures, (4) multiple model scaling settings, and (5) language consistency tests. We find that multi-step and symbolic reasoning tasks pose significant challenges in Urdu, and that stable language alignment is a critical prerequisite for robust reasoning. Overall, our work establishes a scalable methodology for standardized reasoning evaluation in Urdu and provides empirical insights into multilingual reasoning failures. This experimental setup is also broadly applicable to other low-resource languages. The code and datasets will be publicly released.

  • 5 authors
·
Jan 28

STRUCTSENSE: A Task-Agnostic Agentic Framework for Structured Information Extraction with Human-In-The-Loop Evaluation and Benchmarking

The ability to extract structured information from unstructured sources-such as free-text documents and scientific literature-is critical for accelerating scientific discovery and knowledge synthesis. Large Language Models (LLMs) have demonstrated remarkable capabilities in various natural language processing tasks, including structured information extraction. However, their effectiveness often diminishes in specialized, domain-specific contexts that require nuanced understanding and expert-level domain knowledge. In addition, existing LLM-based approaches frequently exhibit poor transferability across tasks and domains, limiting their scalability and adaptability. To address these challenges, we introduce StructSense, a modular, task-agnostic, open-source framework for structured information extraction built on LLMs. StructSense is guided by domain-specific symbolic knowledge encoded in ontologies, enabling it to navigate complex domain content more effectively. It further incorporates agentic capabilities through self-evaluative judges that form a feedback loop for iterative refinement, and includes human-in-the-loop mechanisms to ensure quality and validation. We demonstrate that StructSense can overcome both the limitations of domain sensitivity and the lack of cross-task generalizability, as shown through its application to diverse neuroscience information extraction tasks.

  • 8 authors
·
Aug 4, 2025

I-MPN: Inductive Message Passing Network for Efficient Human-in-the-Loop Annotation of Mobile Eye Tracking Data

Comprehending how humans process visual information in dynamic settings is crucial for psychology and designing user-centered interactions. While mobile eye-tracking systems combining egocentric video and gaze signals can offer valuable insights, manual analysis of these recordings is time-intensive. In this work, we present a novel human-centered learning algorithm designed for automated object recognition within mobile eye-tracking settings. Our approach seamlessly integrates an object detector with a spatial relation-aware inductive message-passing network (I-MPN), harnessing node profile information and capturing object correlations. Such mechanisms enable us to learn embedding functions capable of generalizing to new object angle views, facilitating rapid adaptation and efficient reasoning in dynamic contexts as users navigate their environment. Through experiments conducted on three distinct video sequences, our interactive-based method showcases significant performance improvements over fixed training/testing algorithms, even when trained on considerably smaller annotated samples collected through user feedback. Furthermore, we demonstrate exceptional efficiency in data annotation processes and surpass prior interactive methods that use complete object detectors, combine detectors with convolutional networks, or employ interactive video segmentation.

  • 8 authors
·
Jun 10, 2024

DeskCraft: Benchmarking Desktop Agents on Professional Workflows and Human-in-the-Loop Collaboration

Real-world professional desktop workflows in specialized creative and engineering software unfold over long horizons and often require human-in-the-loop coordination, where agents proactively seek necessary information and users provide additional instructions, clarifications, feedback, or corrections as the task progresses. Yet existing desktop GUI benchmarks mostly reduce this setting to short, simplified tasks with all user instructions provided upfront. To address this issue, we introduce DeskCraft, a desktop GUI benchmark targeting long horizon creative and engineering workflows and proactive human-agent collaboration. DeskCraft organizes tasks into a multilevel difficulty taxonomy, with long horizon tasks requiring over 50 execution steps, and covers professional creative software across design, video, audio, and 3D creation. Furthermore, DeskCraft formalizes human-agent collaboration into an interaction protocol covering mid-turn and post-turn exchanges. Mid-turn interaction captures both agent-initiated clarification under uncertainty and user-initiated interruption during execution, while post-turn interaction accommodates user-driven feedback after the agent signals completion, together spanning the full space of realistic collaboration patterns. We evaluate 18 proprietary and open source agents on 538 tasks and find that GPT-5.4 reaches 31.6% on standard tasks and 27.6% on interactive tasks. Further analyses reveal persistent failures in long horizon workflow delivery and proactive clarification. We will open-source all evaluation codes, tasks, and data at https://github.com/mrwwk/DeskCraft.

  • 9 authors
·
Jun 1

Enabling Self-Improving Agents to Learn at Test Time With Human-In-The-Loop Guidance

Large language model (LLM) agents often struggle in environments where rules and required domain knowledge frequently change, such as regulatory compliance and user risk screening. Current approaches, like offline fine-tuning and standard prompting, are insufficient because they cannot effectively adapt to new knowledge during actual operation. To address this limitation, we propose the Adaptive Reflective Interactive Agent (ARIA), an LLM agent framework designed specifically to continuously learn updated domain knowledge at test time. ARIA assesses its own uncertainty through structured self-dialogue, proactively identifying knowledge gaps and requesting targeted explanations or corrections from human experts. It then systematically updates an internal, timestamped knowledge repository with provided human guidance, detecting and resolving conflicting or outdated knowledge through comparisons and clarification queries. We evaluate ARIA on the realistic customer due diligence name screening task on TikTok Pay, alongside publicly available dynamic knowledge tasks. Results demonstrate significant improvements in adaptability and accuracy compared to baselines using standard offline fine-tuning and existing self-improving agents. ARIA is deployed within TikTok Pay serving over 150 million monthly active users, confirming its practicality and effectiveness for operational use in rapidly evolving environments.

  • 11 authors
·
Oct 9, 2025

Reinforcement Learning for Self-Improving Agent with Skill Library

Large Language Model (LLM)-based agents have demonstrated remarkable capabilities in complex reasoning and multi-turn interactions but struggle to continuously improve and adapt when deployed in new environments. One promising approach is implementing skill libraries that allow agents to learn, validate, and apply new skills. However, current skill library approaches rely primarily on LLM prompting, making consistent skill library implementation challenging. To overcome these challenges, we propose a Reinforcement Learning (RL)-based approach to enhance agents' self-improvement capabilities with a skill library. Specifically, we introduce Skill Augmented GRPO for self-Evolution (SAGE), a novel RL framework that systematically incorporates skills into learning. The framework's key component, Sequential Rollout, iteratively deploys agents across a chain of similar tasks for each rollout. As agents navigate through the task chain, skills generated from previous tasks accumulate in the library and become available for subsequent tasks. Additionally, the framework enhances skill generation and utilization through a Skill-integrated Reward that complements the original outcome-based rewards. Experimental results on AppWorld demonstrate that SAGE, when applied to supervised-finetuned model with expert experience, achieves 8.9% higher Scenario Goal Completion while requiring 26% fewer interaction steps and generating 59% fewer tokens, substantially outperforming existing approaches in both accuracy and efficiency.

  • 9 authors
·
Dec 18, 2025 4

Evaluating Large Language Models for Code Review

Context: Code reviews are crucial for software quality. Recent AI advances have allowed large language models (LLMs) to review and fix code; now, there are tools that perform these reviews. However, their reliability and accuracy have not yet been systematically evaluated. Objective: This study compares different LLMs' performance in detecting code correctness and suggesting improvements. Method: We tested GPT4o and Gemini 2.0 Flash on 492 AI generated code blocks of varying correctness, along with 164 canonical code blocks from the HumanEval benchmark. To simulate the code review task objectively, we expected LLMs to assess code correctness and improve the code if needed. We ran experiments with different configurations and reported on the results. Results: With problem descriptions, GPT4o and Gemini 2.0 Flash correctly classified code correctness 68.50% and 63.89% of the time, respectively, and corrected the code 67.83% and 54.26% of the time for the 492 code blocks of varying correctness. Without problem descriptions, performance declined. The results for the 164 canonical code blocks differed, suggesting that performance depends on the type of code. Conclusion: LLM code reviews can help suggest improvements and assess correctness, but there is a risk of faulty outputs. We propose a process that involves humans, called the "Human in the loop LLM Code Review" to promote knowledge sharing while mitigating the risk of faulty outputs.

  • 4 authors
·
May 26, 2025

From Failed Trajectories to Reliable LLM Agents: Diagnosing and Repairing Harness Flaws

LLM agents increasingly rely on agent harness: the runtime infrastructure around the base model that defines execution environments, tool interfaces, context, lifecycle orchestration, observability, verification, and governance. Existing self-improving agents and automatic harness evolution methods mainly improve agents through runtime supervision, prompt optimization, workflow search, or harness modification based on final outcomes. However, they often fail to diagnose where the responsible evidence lies in failed trajectories and which harness implementation mechanism causes the unreliable behavior, resulting in broad, indirect, or poorly scoped changes. This paper proposes HarnessFix, a trace-grounded and diagnosis-driven framework for repairing agent harnesses. HarnessFix compiles raw execution traces and harness artifacts into a Harness-aware Trace Intermediate Representation (HTIR), which normalizes fragmented trajectory evidence, captures step-level data-flow and control-flow relations, and aligns runtime steps with the harness artifacts that shape their behavior. It then attributes failures to responsible steps and harness artifacts, and consolidates recurring diagnoses into repair-oriented flaw records. Finally, HarnessFix maps these records to scoped repair operators, generates patches under flaw-specific repair specifications, and accepts them through regression-aware validation. We evaluate HarnessFix on four popular benchmarks, and results show that it improves the performance over the initial harnesses by 6.3% to 18.4%, significantly outperforming human-designed and self-evolution baselines. HarnessFix highlights the value of treating failed trajectories not only as feedback signals, but also as structured evidence for diagnosing and repairing the harness mechanisms behind agent failures.

  • 6 authors
·
Jul 1

HiL-Bench (Human-in-Loop Benchmark): Do Agents Know When to Ask for Help?

Frontier coding agents solve complex tasks when given complete context but collapse when specifications are incomplete or ambiguous. The bottleneck is not raw capability, but judgment: knowing when to act autonomously and when to ask for help. Current benchmarks are blind to this failure mode. They supply unambiguous detailed instructions and solely reward execution correctness, so an agent that makes a lucky guess for a missing requirement will score identically to one that would have asked to be certain. We present HiL-Bench (Human-in-the-Loop Benchmark) to measure this selective escalation skill. Each task contains human-validated blockers (missing information, ambiguous requests, contradictory information) that surface only through progressive exploration, not upfront inspection. Our core metric, Ask-F1, the harmonic mean of question precision and blocker recall, captures the tension between over-asking and silent guessing; its structure architecturally prevents gaming through question spam. Evaluation across SWE and text-to-SQL domains reveals a large universal judgment gap: no frontier model recovers more than a fraction of its full-information performance when deciding whether to ask. Failure analysis identifies three key help-seeking patterns: overconfident wrong beliefs with no gap detection; high uncertainty detection yet persistent errors; broad, imprecise escalation without self-correction. These consistent patterns confirm poor help-seeking is a model-level flaw, not task-specific. RL training on shaped Ask-F1 reward shows judgment is trainable: a 32B model improves both help-seeking quality and task pass rate, with gains that transfer across domains. The model does not learn domain-specific heuristics for when to ask; it learns to detect unresolvable uncertainty and act on it.

ScaleAI Scale AI
·
Apr 28 2

Scalable Data Synthesis for Computer Use Agents with Step-Level Filtering

Computer use agents (CUAs) can operate real-world digital interfaces but remain difficult to train due to the high cost of graphical user interface (GUI) interaction and the scarcity of high-quality trajectory data. Existing datasets rely on human demonstrations, limiting scalability. A natural alternative is to synthesize data from strong CUAs, yet their rollouts are highly noisy, with incorrect or suboptimal actions consisting a large proportion of the steps, making naive imitation ineffective. To tackle this challenge, we introduce a scalable data synthesis pipeline that transforms noisy rollouts into reliable supervision without human annotation. The core idea is step-level filtering, which evaluates actions individually to retain only correct steps, complemented by reasoning augmentation for improved planning. Using this pipeline, we construct WebSTAR, a dataset of 13.3K trajectories and 100K graded, reasoning-rich steps synthesized from OpenAI's computer-use-preview model. We train Qwen-2.5-VL-Instruct models (7B and 32B) on WebSTAR. On WebVoyager, our 7B model surpasses SoTA open-source CUA model UI-TARS-1.5-7B by more than 15% with only supervised finetuning. Building on step-level grading, we further create WebSCORE, a dataset of graded step-level actions, and train StepRM, a 7B multimodal reward model distilled from o4-mini, which matches its grading quality while being far more efficient to deploy at scale. Our results establish step-level filtering as a key principle for scalable CUA training and construct two new datasets (WebSTAR, WebSCORE) and a lightweight reward model (StepRM) as practical tools to advance robust and efficient CUAs.

  • 5 authors
·
Nov 22, 2025

Overconfident Errors Need Stronger Correction: Asymmetric Confidence Penalties for Reinforcement Learning

Reinforcement Learning with Verifiable Rewards (RLVR) has become the leading paradigm for enhancing reasoning in Large Language Models (LLMs). However, standard RLVR algorithms suffer from a well-documented pathology: while they improve Pass@1 accuracy through sharpened sampling, they simultaneously narrow the model's reasoning boundary and reduce generation diversity. We identify a root cause that existing methods overlook: the uniform penalization of errors. Current approaches -- whether data-filtering methods that select prompts by difficulty, or advantage normalization schemes -- treat all incorrect rollouts within a group identically. We show that this uniformity allows overconfident errors (incorrect reasoning paths that the RL process has spuriously reinforced) to persist and monopolize probability mass, ultimately suppressing valid exploratory trajectories. To address this, we propose the Asymmetric Confidence-aware Error Penalty (ACE). ACE introduces a per-rollout confidence shift metric, c_i = log(pi_theta(y_i|x) / pi_ref(y_i|x)), to dynamically modulate negative advantages. Theoretically, we demonstrate that ACE's gradient can be decomposed into the gradient of a selective regularizer restricted to overconfident errors, plus a well-characterized residual that partially moderates the regularizer's strength. We conduct extensive experiments fine-tuning Qwen2.5-Math-7B, Qwen3-8B-Base, and Llama-3.1-8B-Instruct on the DAPO-Math-17K dataset using GRPO and DAPO within the VERL framework. Evaluated on MATH-500 and AIME 2025, ACE composes seamlessly with existing methods and consistently improves the full Pass@k spectrum across all three model families and benchmarks.

LinkedIn LinkedIn
·
Feb 24 2

Agentic Harness Engineering: Observability-Driven Automatic Evolution of Coding-Agent Harnesses

Harnesses are now central to coding-agent performance, mediating how models interact with tools and execution environments. Yet harness engineering remains a manual craft, because automating it faces a heterogeneous action space across editable components, voluminous trajectories that bury actionable signal, and edits whose effect is hard to attribute. We introduce Agentic Harness Engineering (AHE), a closed loop that addresses these challenges through three matched observability pillars: (1) component observability gives every editable harness component a file-level representation so the action space is explicit and revertible; (2) experience observability distills millions of raw trajectory tokens into a layered, drill-down evidence corpus that an evolving agent can actually consume; and (3) decision observability pairs every edit with a self-declared prediction, later verified against the next round's task-level outcomes. Together, these pillars turn every edit into a falsifiable contract, so harness evolution proceeds autonomously without collapsing into trial-and-error. Empirically, ten AHE iterations lift pass@1 on Terminal-Bench 2 from 69.7% to 77.0%, surpassing the human-designed harness Codex-CLI (71.9%) and the self-evolving baselines ACE and TF-GRPO. The frozen harness transfers without re-evolution: on SWE-bench-verified it tops aggregate success at 12% fewer tokens than the seed, and on Terminal-Bench 2 it yields +5.1 to +10.1pp cross-family gains across three alternate model families, indicating the evolved components encode general engineering experience rather than benchmark-specific tuning. Ablations localize the gain to tools, middleware, and long-term memory rather than the system prompt, suggesting factual harness structure transfers while prose-level strategy does not.

  • 9 authors
·
Apr 29

Missing Old Logits in Asynchronous Agentic RL: Semantic Mismatch and Repair Methods for Off-Policy Correction

Asynchronous reinforcement learning improves rollout throughput for large language model agents by decoupling sample generation from policy optimization, but it also introduces a critical failure mode for PPO-style off-policy correction. In heterogeneous training systems, the total importance ratio should ideally be decomposed into two semantically distinct factors: a training--inference discrepancy term that aligns inference-side and training-side distributions at the same behavior-policy version, and a policy-staleness term that constrains the update from the historical policy to the current policy. We show that practical asynchronous pipelines with delayed updates and partial rollouts often lose the required historical training-side logits, or old logits. This missing-old-logit problem entangles discrepancy repair with staleness correction, breaks the intended semantics of decoupled correction, and makes clipping and masking thresholds interact undesirably. To address this issue, we study both exact and approximate correction routes. We propose three exact old-logit acquisition strategies: snapshot-based version tracking, a dedicated old-logit model, and synchronization via partial rollout interruption, and compare their system trade-offs. From the perspective of approximate correction, we focus on preserving the benefits of decoupled correction through a more appropriate approximate policy when exact old logits cannot be recovered at low cost, without incurring extra system overhead. Following this analysis, we adopt a revised PPO-EWMA method, which achieves significant gains in both training speed and optimization performance. Code at https://github.com/millioniron/ROLL.

jingdong1 jingdong
·
May 11 1

BroRL: Scaling Reinforcement Learning via Broadened Exploration

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a key ingredient for unlocking complex reasoning capabilities in large language models. Recent work ProRL has shown promise in scaling RL by increasing the number of training steps. However, performance plateaus after thousands of steps, with clear diminishing returns from allocating more computation to additional training. In this work, we investigate a complementary paradigm for scaling RL, BroR-Lincreasing the number of rollouts per example to hundreds to exhaustively Broaden exploration, which yields continuous performance gains beyond the saturation point observed in ProRL when scaling the number of training steps. Our approach is motivated by a mass balance equation analysis allowing us to characterize the rate of change in probability mass for correct and incorrect tokens during the reinforcement process. We show that under a one-step RL assumption, sampled rollout tokens always contribute to correct-mass expansion, while unsampled tokens outside rollouts may lead to gains or losses depending on their distribution and the net reward balance. Importantly, as the number of rollouts per example N increases, the effect of unsampled terms diminishes, ensuring overall correct-mass expansion. To validate our theoretical analysis, we conduct simulations under more relaxed conditions and find that a sufficiently large rollout size N-corresponding to ample exploration-guarantees an increase in the probability mass of all correct tokens. Empirically, BroRL revives models saturated after 3K ProRL training steps and demonstrates robust, continuous improvement, achieving state-of-the-art results for the 1.5B model across diverse benchmarks.

nvidia NVIDIA
·
Oct 1, 2025 2

Polar: Agentic RL on Any Harness at Scale

Reinforcement learning for language agents increasingly depends on custom harnesses that manage long-running context, multi-turn tool use and multi-agent orchestration. However, porting these harnesses into RL environment interfaces remains difficult and often loses important training signals. We bridge this gap with polar, a rollout framework for scalable asynchronous RL over arbitrary agent harnesses. Polar treats the agent harness as a black box: it proxies LLM API calls, records token-level model interactions, and reconstructs token-faithful trajectories for training. Each rollout node efficiently manages runtime prewarming, agent execution, trajectory reconstruction, and evaluation in parallel, exposing asynchronous service endpoints that can be consumed by independent trainers at scale. This decoupled design makes Polar agnostic to agent harnesses, training infrastructure, and RL algorithms while improving compute utilization for long-running agent workloads. We validate polar by training agents on software-engineering tasks with popular coding harnesses. Using simple GRPO, polar improves Qwen3.5-4B by 22.6, 4.8, 0.6 and 6.2 points on SWE-Bench Verified with the Codex, Claude Code, Qwen Code and Pi harnesses, respectively. We further demonstrate Polar for offline data generation over custom harnesses and ablate trajectory reconstruction strategies. Polar rewrites its preceding work, Prorl Agent, and has been registered as one of NeMo Gym environments.

  • 12 authors
·
May 21

Stop Means Stop: Measuring and Repairing the Enforcement Gap in Agent-Framework Control Primitives

Production LLM-agent frameworks expose control primitives -- human-in-the-loop approval gates, run cancellation, and execution timeouts -- whose names and documentation imply barrier semantics: while a run is paused, cancelled, or timed out, no gated side effect executes. We show this implied contract holds on none of the six widely used open-source frameworks we test. Model-free differential probes isolate a recurring sibling leak -- an approval gate suspends its own branch while a sibling branch's effect executes during the pause, so a later rejection cannot prevent it -- in every framework shipping a pre-execution gate (five of six), plus three further gaps: replay double-execution, cancellation orphans, and timeout zombies. The hazard is reachable, not merely constructible: under an a-priori-fixed protocol, frontier models emit the leak-triggering plan shape at pooled rates up to 14%, and when live models drive the unmodified frameworks under an approval pause, 215 of 1,200 runs execute their effect during the pause, across three schedulers and two language runtimes. To repair the measured gaps we present SOUNDGATE, an environment-external effect gate in Rust through which every side effect must be admitted, enforcing hold-until-decided, reject-cancels, dedup-on-replay, and fence-on-cancel -- one property per violation class -- under a stated complete-mediation contract discharged for network egress by kernel-enforced routes. We verify the properties over a model of the admission core (Verus; TLA+/TLC, exhaustive to 7.5e7 states; TLAPS), model-check the deployed Rust with Loom, and bridge model to code by differential conformance over 1.2e7 operations -- refinement evidence, not a mechanized proof. SOUNDGATE blocks every measured violation end-to-end on all six frameworks while releasing legitimate effects, at about 1 ms admission per write and 12k-26k durable admissions per second.

  • 1 authors
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Jul 14

O$^2$-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model

Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based in-painting model, to reconstruct complete surfaces for the hidden parts of objects. Specifically, we utilize a pre-trained diffusion model to fill in the hidden areas of 2D images. Then we use these in-painted images to optimize a neural implicit surface representation for each instance for 3D reconstruction. Since creating the in-painting masks needed for this process is tricky, we adopt a human-in-the-loop strategy that involves very little human engagement to generate high-quality masks. Moreover, some parts of objects can be totally hidden because the videos are usually shot from limited perspectives. To ensure recovering these invisible areas, we develop a cascaded network architecture for predicting signed distance field, making use of different frequency bands of positional encoding and maintaining overall smoothness. Besides the commonly used rendering loss, Eikonal loss, and silhouette loss, we adopt a CLIP-based semantic consistency loss to guide the surface from unseen camera angles. Experiments on ScanNet scenes show that our proposed framework achieves state-of-the-art accuracy and completeness in object-level reconstruction from scene-level RGB-D videos. Code: https://github.com/THU-LYJ-Lab/O2-Recon.

  • 8 authors
·
Aug 18, 2023

A Song of (Dis)agreement: Evaluating the Evaluation of Explainable Artificial Intelligence in Natural Language Processing

There has been significant debate in the NLP community about whether or not attention weights can be used as an explanation - a mechanism for interpreting how important each input token is for a particular prediction. The validity of "attention as explanation" has so far been evaluated by computing the rank correlation between attention-based explanations and existing feature attribution explanations using LSTM-based models. In our work, we (i) compare the rank correlation between five more recent feature attribution methods and two attention-based methods, on two types of NLP tasks, and (ii) extend this analysis to also include transformer-based models. We find that attention-based explanations do not correlate strongly with any recent feature attribution methods, regardless of the model or task. Furthermore, we find that none of the tested explanations correlate strongly with one another for the transformer-based model, leading us to question the underlying assumption that we should measure the validity of attention-based explanations based on how well they correlate with existing feature attribution explanation methods. After conducting experiments on five datasets using two different models, we argue that the community should stop using rank correlation as an evaluation metric for attention-based explanations. We suggest that researchers and practitioners should instead test various explanation methods and employ a human-in-the-loop process to determine if the explanations align with human intuition for the particular use case at hand.

  • 4 authors
·
May 9, 2022

The State of Human-centered NLP Technology for Fact-checking

Misinformation threatens modern society by promoting distrust in science, changing narratives in public health, heightening social polarization, and disrupting democratic elections and financial markets, among a myriad of other societal harms. To address this, a growing cadre of professional fact-checkers and journalists provide high-quality investigations into purported facts. However, these largely manual efforts have struggled to match the enormous scale of the problem. In response, a growing body of Natural Language Processing (NLP) technologies have been proposed for more scalable fact-checking. Despite tremendous growth in such research, however, practical adoption of NLP technologies for fact-checking still remains in its infancy today. In this work, we review the capabilities and limitations of the current NLP technologies for fact-checking. Our particular focus is to further chart the design space for how these technologies can be harnessed and refined in order to better meet the needs of human fact-checkers. To do so, we review key aspects of NLP-based fact-checking: task formulation, dataset construction, modeling, and human-centered strategies, such as explainable models and human-in-the-loop approaches. Next, we review the efficacy of applying NLP-based fact-checking tools to assist human fact-checkers. We recommend that future research include collaboration with fact-checker stakeholders early on in NLP research, as well as incorporation of human-centered design practices in model development, in order to further guide technology development for human use and practical adoption. Finally, we advocate for more research on benchmark development supporting extrinsic evaluation of human-centered fact-checking technologies.

  • 4 authors
·
Jan 8, 2023