# uncompyle6 version 3.2.0
# Python bytecode 2.4 (62061)
# Decompiled from: Python 2.7.14 (v2.7.14:84471935ed, Sep 16 2017, 20:19:30) [MSC v.1500 32 bit (Intel)]
# Embedded file name: pirates.leveleditor.worldData.tortuga_building_int_vip_2
from pandac.PandaModules import Point3, VBase3, Vec4
objectStruct = {'Objects': {'1155772882.54fxlara0': {'Type': 'Building Interior', 'Name': '', 'Instanced': True, 'Objects': {'1169081484.78mike': {'Type': 'Parlor Game', 'Category': 'Blackjack', 'BetMultiplier': '1', 'Hpr': Point3(0.0, 0.0, 0.0), 'Pos': Point3(0.803, -1.084, 0.0), 'Scale': VBase3(1.0, 1.0, 1.0), 'Visual': {'Model': 'models/props/Cardtable_Pill'}}}, 'Visual': {'Model': 'models/buildings/interior_vip_room'}}}, 'Node Links': [], 'Layers': {}, 'ObjectIds': {'1155772882.54fxlara0': '["Objects"]["1155772882.54fxlara0"]', '1169081484.78mike': '["Objects"]["1155772882.54fxlara0"]["Objects"]["1169081484.78mike"]'}}
extraInfo = {'camPos': Point3(-10.1371, 42.5207, 25.7818), 'camHpr': VBase3(-141, -21, 0), 'focalLength': 1.39999997616}
aa836adf20652eaeba25b38808d14816d78a9889
<mask token>

<mask token>
objectStruct = {'Objects': {'1155772882.54fxlara0': {'Type':
    'Building Interior', 'Name': '', 'Instanced': True, 'Objects': {
    '1169081484.78mike': {'Type': 'Parlor Game', 'Category': 'Blackjack',
    'BetMultiplier': '1', 'Hpr': Point3(0.0, 0.0, 0.0), 'Pos': Point3(0.803,
    -1.084, 0.0), 'Scale': VBase3(1.0, 1.0, 1.0), 'Visual': {'Model':
    'models/props/Cardtable_Pill'}}}, 'Visual': {'Model':
    'models/buildings/interior_vip_room'}}}, 'Node Links': [], 'Layers': {},
    'ObjectIds': {'1155772882.54fxlara0':
    '["Objects"]["1155772882.54fxlara0"]', '1169081484.78mike':
    '["Objects"]["1155772882.54fxlara0"]["Objects"]["1169081484.78mike"]'}}
extraInfo = {'camPos': Point3(-10.1371, 42.5207, 25.7818), 'camHpr': VBase3
    (-141, -21, 0), 'focalLength': 1.39999997616}

from pandac.PandaModules import Point3, VBase3, Vec4
objectStruct = {'Objects': {'1155772882.54fxlara0': {'Type':
    'Building Interior', 'Name': '', 'Instanced': True, 'Objects': {
    '1169081484.78mike': {'Type': 'Parlor Game', 'Category': 'Blackjack',
    'BetMultiplier': '1', 'Hpr': Point3(0.0, 0.0, 0.0), 'Pos': Point3(0.803,
    -1.084, 0.0), 'Scale': VBase3(1.0, 1.0, 1.0), 'Visual': {'Model':
    'models/props/Cardtable_Pill'}}}, 'Visual': {'Model':
    'models/buildings/interior_vip_room'}}}, 'Node Links': [], 'Layers': {},
    'ObjectIds': {'1155772882.54fxlara0':
    '["Objects"]["1155772882.54fxlara0"]', '1169081484.78mike':
    '["Objects"]["1155772882.54fxlara0"]["Objects"]["1169081484.78mike"]'}}
extraInfo = {'camPos': Point3(-10.1371, 42.5207, 25.7818), 'camHpr': VBase3
    (-141, -21, 0), 'focalLength': 1.39999997616}

# uncompyle6 version 3.2.0
# Python bytecode 2.4 (62061)
# Decompiled from: Python 2.7.14 (v2.7.14:84471935ed, Sep 16 2017, 20:19:30) [MSC v.1500 32 bit (Intel)]
# Embedded file name: pirates.leveleditor.worldData.tortuga_building_int_vip_2
from pandac.PandaModules import Point3, VBase3, Vec4
objectStruct = {'Objects': {'1155772882.54fxlara0': {'Type': 'Building Interior', 'Name': '', 'Instanced': True, 'Objects': {'1169081484.78mike': {'Type': 'Parlor Game', 'Category': 'Blackjack', 'BetMultiplier': '1', 'Hpr': Point3(0.0, 0.0, 0.0), 'Pos': Point3(0.803, -1.084, 0.0), 'Scale': VBase3(1.0, 1.0, 1.0), 'Visual': {'Model': 'models/props/Cardtable_Pill'}}}, 'Visual': {'Model': 'models/buildings/interior_vip_room'}}}, 'Node Links': [], 'Layers': {}, 'ObjectIds': {'1155772882.54fxlara0': '["Objects"]["1155772882.54fxlara0"]', '1169081484.78mike': '["Objects"]["1155772882.54fxlara0"]["Objects"]["1169081484.78mike"]'}}
extraInfo = {'camPos': Point3(-10.1371, 42.5207, 25.7818), 'camHpr': VBase3(-141, -21, 0), 'focalLength': 1.39999997616}