from math import *
	
a = float(input ("Lado 1: "))
b = float(input ("Lado 2: "))
c = float(input ("Lado 3: "))
	
print("Entradas:", a, ",", b, ",", c)	

if ((a >= b + c) or (b >= a + c) or (c >= a + b)):
	X = "invalido"
elif ((a != b) and (b != c) and (a != c)):
	X = "escaleno"
elif ((a != b) or (b != c) or (a != c)):
	X = "isosceles"
else:
	X = "equilatero"
					
print("Tipo de triangulo:", X)					
					
361696694fe762e0e0113373795ee8eaf7defd74
<mask token>

<mask token>
print('Entradas:', a, ',', b, ',', c)
if a >= b + c or b >= a + c or c >= a + b:
    X = 'invalido'
elif a != b and b != c and a != c:
    X = 'escaleno'
elif a != b or b != c or a != c:
    X = 'isosceles'
else:
    X = 'equilatero'
print('Tipo de triangulo:', X)

<mask token>
a = float(input('Lado 1: '))
b = float(input('Lado 2: '))
c = float(input('Lado 3: '))
print('Entradas:', a, ',', b, ',', c)
if a >= b + c or b >= a + c or c >= a + b:
    X = 'invalido'
elif a != b and b != c and a != c:
    X = 'escaleno'
elif a != b or b != c or a != c:
    X = 'isosceles'
else:
    X = 'equilatero'
print('Tipo de triangulo:', X)

from math import *
a = float(input('Lado 1: '))
b = float(input('Lado 2: '))
c = float(input('Lado 3: '))
print('Entradas:', a, ',', b, ',', c)
if a >= b + c or b >= a + c or c >= a + b:
    X = 'invalido'
elif a != b and b != c and a != c:
    X = 'escaleno'
elif a != b or b != c or a != c:
    X = 'isosceles'
else:
    X = 'equilatero'
print('Tipo de triangulo:', X)

from math import *
	
a = float(input ("Lado 1: "))
b = float(input ("Lado 2: "))
c = float(input ("Lado 3: "))
	
print("Entradas:", a, ",", b, ",", c)	

if ((a >= b + c) or (b >= a + c) or (c >= a + b)):
	X = "invalido"
elif ((a != b) and (b != c) and (a != c)):
	X = "escaleno"
elif ((a != b) or (b != c) or (a != c)):
	X = "isosceles"
else:
	X = "equilatero"
					
print("Tipo de triangulo:", X)					
					