import pygame

scale = 1


def draw_circle(canvas, x, y, radius, color):
    sx = (int(x * scale))
    sy = (int(y * scale))
    sr = int(radius * scale)
    pygame.draw.circle(canvas, color, (sx, sy), sr, 0)
a376b629494cb1620c82580596df277e013f9936
<mask token>

<mask token>


def draw_circle(canvas, x, y, radius, color):
    sx = int(x * scale)
    sy = int(y * scale)
    sr = int(radius * scale)
    pygame.draw.circle(canvas, color, (sx, sy), sr, 0)

<mask token>
scale = 1


def draw_circle(canvas, x, y, radius, color):
    sx = int(x * scale)
    sy = int(y * scale)
    sr = int(radius * scale)
    pygame.draw.circle(canvas, color, (sx, sy), sr, 0)

import pygame
scale = 1


def draw_circle(canvas, x, y, radius, color):
    sx = int(x * scale)
    sy = int(y * scale)
    sr = int(radius * scale)
    pygame.draw.circle(canvas, color, (sx, sy), sr, 0)

import pygame

scale = 1


def draw_circle(canvas, x, y, radius, color):
    sx = (int(x * scale))
    sy = (int(y * scale))
    sr = int(radius * scale)
    pygame.draw.circle(canvas, color, (sx, sy), sr, 0)