import click


@click.group()
@click.version_option()
def cli():
    """Naval Fate.

    This is the docopt example adopted to Click but with some actual
    commands implemented and not just the empty parsing which really
    is not all that interesting.
    """


@cli.group()
def ship():
    """Manages ships."""


@ship.command('new')
@click.argument('name')
def ship_new(name):
    """Creates a new ship."""
    click.echo('Created ship %s' % name)


@ship.command('move')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('--speed', metavar='KN', default=10, help='Speed in knots.')
def ship_move(ship, x, y, speed):
    """Moves SHIP to the new location X,Y."""
    click.echo('Moving ship %s to %s,%s with speed %s' % (ship, x, y, speed))


@ship.command('shoot')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
def ship_shoot(ship, x, y):
    """Makes SHIP fire to X,Y."""
    click.echo('Ship %s fires to %s,%s' % (ship, x, y))


@cli.group('mine')
def mine(ship):
    """Manages mines."""


@mine.command('set')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('ty', '--moored', flag_value='moored', default=True, help=
    'Moored (anchored) mine. Default.')
@click.option('ty', '--drifting', flag_value='drifting', help='Drifting mine.')
def mine_set(x, y, ty):
    """Sets a mine at a specific coordinate."""
    click.echo('Set %s mine at %s,%s' % (ty, x, y))


@mine.command('remove')
@click.argument('x', type=float)
@click.argument('y', type=float)
def mine_remove(x, y):
    """Removes a mine at a specific coordinate."""
    click.echo('Removed mine at %s,%s' % (x, y))

e92302e820844ee744a336f9e7b3bdd3904635cc
<mask token>


@click.group()
@click.version_option()
def cli():
    """Naval Fate.

    This is the docopt example adopted to Click but with some actual
    commands implemented and not just the empty parsing which really
    is not all that interesting.
    """


<mask token>


@ship.command('new')
@click.argument('name')
def ship_new(name):
    """Creates a new ship."""
    click.echo('Created ship %s' % name)


@ship.command('move')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('--speed', metavar='KN', default=10, help='Speed in knots.')
def ship_move(ship, x, y, speed):
    """Moves SHIP to the new location X,Y."""
    click.echo('Moving ship %s to %s,%s with speed %s' % (ship, x, y, speed))


<mask token>


@cli.group('mine')
def mine(ship):
    """Manages mines."""


@mine.command('set')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('ty', '--moored', flag_value='moored', default=True, help=
    'Moored (anchored) mine. Default.')
@click.option('ty', '--drifting', flag_value='drifting', help='Drifting mine.')
def mine_set(x, y, ty):
    """Sets a mine at a specific coordinate."""
    click.echo('Set %s mine at %s,%s' % (ty, x, y))


<mask token>

<mask token>


@click.group()
@click.version_option()
def cli():
    """Naval Fate.

    This is the docopt example adopted to Click but with some actual
    commands implemented and not just the empty parsing which really
    is not all that interesting.
    """


@cli.group()
def ship():
    """Manages ships."""


@ship.command('new')
@click.argument('name')
def ship_new(name):
    """Creates a new ship."""
    click.echo('Created ship %s' % name)


@ship.command('move')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('--speed', metavar='KN', default=10, help='Speed in knots.')
def ship_move(ship, x, y, speed):
    """Moves SHIP to the new location X,Y."""
    click.echo('Moving ship %s to %s,%s with speed %s' % (ship, x, y, speed))


@ship.command('shoot')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
def ship_shoot(ship, x, y):
    """Makes SHIP fire to X,Y."""
    click.echo('Ship %s fires to %s,%s' % (ship, x, y))


@cli.group('mine')
def mine(ship):
    """Manages mines."""


@mine.command('set')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('ty', '--moored', flag_value='moored', default=True, help=
    'Moored (anchored) mine. Default.')
@click.option('ty', '--drifting', flag_value='drifting', help='Drifting mine.')
def mine_set(x, y, ty):
    """Sets a mine at a specific coordinate."""
    click.echo('Set %s mine at %s,%s' % (ty, x, y))


<mask token>

<mask token>


@click.group()
@click.version_option()
def cli():
    """Naval Fate.

    This is the docopt example adopted to Click but with some actual
    commands implemented and not just the empty parsing which really
    is not all that interesting.
    """


@cli.group()
def ship():
    """Manages ships."""


@ship.command('new')
@click.argument('name')
def ship_new(name):
    """Creates a new ship."""
    click.echo('Created ship %s' % name)


@ship.command('move')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('--speed', metavar='KN', default=10, help='Speed in knots.')
def ship_move(ship, x, y, speed):
    """Moves SHIP to the new location X,Y."""
    click.echo('Moving ship %s to %s,%s with speed %s' % (ship, x, y, speed))


@ship.command('shoot')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
def ship_shoot(ship, x, y):
    """Makes SHIP fire to X,Y."""
    click.echo('Ship %s fires to %s,%s' % (ship, x, y))


@cli.group('mine')
def mine(ship):
    """Manages mines."""


@mine.command('set')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('ty', '--moored', flag_value='moored', default=True, help=
    'Moored (anchored) mine. Default.')
@click.option('ty', '--drifting', flag_value='drifting', help='Drifting mine.')
def mine_set(x, y, ty):
    """Sets a mine at a specific coordinate."""
    click.echo('Set %s mine at %s,%s' % (ty, x, y))


@mine.command('remove')
@click.argument('x', type=float)
@click.argument('y', type=float)
def mine_remove(x, y):
    """Removes a mine at a specific coordinate."""
    click.echo('Removed mine at %s,%s' % (x, y))

import click


@click.group()
@click.version_option()
def cli():
    """Naval Fate.

    This is the docopt example adopted to Click but with some actual
    commands implemented and not just the empty parsing which really
    is not all that interesting.
    """


@cli.group()
def ship():
    """Manages ships."""


@ship.command('new')
@click.argument('name')
def ship_new(name):
    """Creates a new ship."""
    click.echo('Created ship %s' % name)


@ship.command('move')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('--speed', metavar='KN', default=10, help='Speed in knots.')
def ship_move(ship, x, y, speed):
    """Moves SHIP to the new location X,Y."""
    click.echo('Moving ship %s to %s,%s with speed %s' % (ship, x, y, speed))


@ship.command('shoot')
@click.argument('ship')
@click.argument('x', type=float)
@click.argument('y', type=float)
def ship_shoot(ship, x, y):
    """Makes SHIP fire to X,Y."""
    click.echo('Ship %s fires to %s,%s' % (ship, x, y))


@cli.group('mine')
def mine(ship):
    """Manages mines."""


@mine.command('set')
@click.argument('x', type=float)
@click.argument('y', type=float)
@click.option('ty', '--moored', flag_value='moored', default=True, help=
    'Moored (anchored) mine. Default.')
@click.option('ty', '--drifting', flag_value='drifting', help='Drifting mine.')
def mine_set(x, y, ty):
    """Sets a mine at a specific coordinate."""
    click.echo('Set %s mine at %s,%s' % (ty, x, y))


@mine.command('remove')
@click.argument('x', type=float)
@click.argument('y', type=float)
def mine_remove(x, y):
    """Removes a mine at a specific coordinate."""
    click.echo('Removed mine at %s,%s' % (x, y))
