
import pygame
from marine import Marine

class Explorateur(Marine):
    def __init__(self, w, h, position, direction=None, color=None):
        self.image = pygame.image.load('../img/explorateur.png').convert()
        Marine.__init__(self, w, h, position)
        self.name = 'explorateur'
        self.vision = 10
        self.vitesse = 3.
        self.discretion = 0
        self.puissance = 0
        self.direction = direction
        self.update_color(color)
        
    def touch_by_missile(self, m):
        if m.tireur == self:
            return False
        else:
            return True

eb476e6faee68e436022442b1b5c0abd0429edd7
<mask token>


class Explorateur(Marine):
    <mask token>
    <mask token>

<mask token>


class Explorateur(Marine):
    <mask token>

    def touch_by_missile(self, m):
        if m.tireur == self:
            return False
        else:
            return True

<mask token>


class Explorateur(Marine):

    def __init__(self, w, h, position, direction=None, color=None):
        self.image = pygame.image.load('../img/explorateur.png').convert()
        Marine.__init__(self, w, h, position)
        self.name = 'explorateur'
        self.vision = 10
        self.vitesse = 3.0
        self.discretion = 0
        self.puissance = 0
        self.direction = direction
        self.update_color(color)

    def touch_by_missile(self, m):
        if m.tireur == self:
            return False
        else:
            return True

import pygame
from marine import Marine


class Explorateur(Marine):

    def __init__(self, w, h, position, direction=None, color=None):
        self.image = pygame.image.load('../img/explorateur.png').convert()
        Marine.__init__(self, w, h, position)
        self.name = 'explorateur'
        self.vision = 10
        self.vitesse = 3.0
        self.discretion = 0
        self.puissance = 0
        self.direction = direction
        self.update_color(color)

    def touch_by_missile(self, m):
        if m.tireur == self:
            return False
        else:
            return True


import pygame
from marine import Marine

class Explorateur(Marine):
    def __init__(self, w, h, position, direction=None, color=None):
        self.image = pygame.image.load('../img/explorateur.png').convert()
        Marine.__init__(self, w, h, position)
        self.name = 'explorateur'
        self.vision = 10
        self.vitesse = 3.
        self.discretion = 0
        self.puissance = 0
        self.direction = direction
        self.update_color(color)
        
    def touch_by_missile(self, m):
        if m.tireur == self:
            return False
        else:
            return True
