import pygame
class Prick(pygame.sprite.Sprite):
    def __init__(self, x, y):
        super().__init__()
        self.image = pygame.image.load("Prick.png").convert_alpha()
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y
        self.left = True

9e0d3928e62091adcd098586ea8da98217bf4c4f
<mask token>

<mask token>


class Prick(pygame.sprite.Sprite):
    <mask token>

<mask token>


class Prick(pygame.sprite.Sprite):

    def __init__(self, x, y):
        super().__init__()
        self.image = pygame.image.load('Prick.png').convert_alpha()
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y
        self.left = True

import pygame


class Prick(pygame.sprite.Sprite):

    def __init__(self, x, y):
        super().__init__()
        self.image = pygame.image.load('Prick.png').convert_alpha()
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y
        self.left = True

import pygame
class Prick(pygame.sprite.Sprite):
    def __init__(self, x, y):
        super().__init__()
        self.image = pygame.image.load("Prick.png").convert_alpha()
        self.rect = self.image.get_rect()
        self.rect.x = x
        self.rect.y = y
        self.left = True
