__author__ = 'eyuelabebe'


class Scene(object):

    def __init__(self, game):
        self.__game = game
        self.__texts = []

    def render(self):
        pass

    def getGame(self):
        self.__game

    def handleEvents(self, events):
        pass

    def clearText(self):
        self.__texts = []

    def addText(self, string, x=0, y=0, color=[255, 255, 255], background=[
        0, 0, 0], size=17):
        pass

7ce47c1ff089a74621d7deeb6142e1497e82f6f9
<mask token>


class Scene(object):

    def __init__(self, game):
        self.__game = game
        self.__texts = []
    <mask token>

    def getGame(self):
        self.__game

    def handleEvents(self, events):
        pass

    def clearText(self):
        self.__texts = []
    <mask token>

<mask token>


class Scene(object):

    def __init__(self, game):
        self.__game = game
        self.__texts = []
    <mask token>

    def getGame(self):
        self.__game

    def handleEvents(self, events):
        pass

    def clearText(self):
        self.__texts = []

    def addText(self, string, x=0, y=0, color=[255, 255, 255], background=[
        0, 0, 0], size=17):
        pass

<mask token>


class Scene(object):

    def __init__(self, game):
        self.__game = game
        self.__texts = []

    def render(self):
        pass

    def getGame(self):
        self.__game

    def handleEvents(self, events):
        pass

    def clearText(self):
        self.__texts = []

    def addText(self, string, x=0, y=0, color=[255, 255, 255], background=[
        0, 0, 0], size=17):
        pass

__author__ = 'eyuelabebe'


class Scene(object):

    def __init__(self, game):
        self.__game = game
        self.__texts = []

    def render(self):
        pass

    def getGame(self):
        self.__game

    def handleEvents(self, events):
        pass

    def clearText(self):
        self.__texts = []

    def addText(self, string, x=0, y=0, color=[255, 255, 255], background=[
        0, 0, 0], size=17):
        pass
