from basis import Basis
from const import project
from state import GAME_INTRO


class Game(Basis):
    """Playground-게임의 Basis-입니다."""

    def __init__(self):
        super().__init__(1920, 1080, project.NAME)
        self.state_manager.set_state(GAME_INTRO)

    def shutdown(self):
        self.running = False

    def start(self):
        self.running = True
        self.run()

    def run(self):
        while self.running:
            self.handle()
            self.tick()
            self.render(self.display.window)

686d077519b84db04590d82ba5df34fb8673826f
<mask token>


class Game(Basis):
    <mask token>

    def __init__(self):
        super().__init__(1920, 1080, project.NAME)
        self.state_manager.set_state(GAME_INTRO)

    def shutdown(self):
        self.running = False
    <mask token>
    <mask token>

<mask token>


class Game(Basis):
    <mask token>

    def __init__(self):
        super().__init__(1920, 1080, project.NAME)
        self.state_manager.set_state(GAME_INTRO)

    def shutdown(self):
        self.running = False

    def start(self):
        self.running = True
        self.run()
    <mask token>

<mask token>


class Game(Basis):
    """Playground-게임의 Basis-입니다."""

    def __init__(self):
        super().__init__(1920, 1080, project.NAME)
        self.state_manager.set_state(GAME_INTRO)

    def shutdown(self):
        self.running = False

    def start(self):
        self.running = True
        self.run()

    def run(self):
        while self.running:
            self.handle()
            self.tick()
            self.render(self.display.window)

from basis import Basis
from const import project
from state import GAME_INTRO


class Game(Basis):
    """Playground-게임의 Basis-입니다."""

    def __init__(self):
        super().__init__(1920, 1080, project.NAME)
        self.state_manager.set_state(GAME_INTRO)

    def shutdown(self):
        self.running = False

    def start(self):
        self.running = True
        self.run()

    def run(self):
        while self.running:
            self.handle()
            self.tick()
            self.render(self.display.window)
