static int send_solid_rect(VncState *vs)

{

    size_t bytes;



    vnc_write_u8(vs, VNC_TIGHT_FILL << 4); 



    if (vs->tight_pixel24) {

        tight_pack24(vs, vs->tight.buffer, 1, &vs->tight.offset);

        bytes = 3;

    } else {

        bytes = vs->clientds.pf.bytes_per_pixel;

    }



    vnc_write(vs, vs->tight.buffer, bytes);

    return 1;

}
