AI for trading card game : <p>I'm making a trading card game such as Yu-gi-oh using c++ and qt. I finished the basic functions of the game such as : drawing , attacking , summoning etc.. .However I'm really stumped in the AI part since its my first time making one and i need some advice to get started.</p>

<p>I've already done some research on the subject but the amount of results is so confusing that i don't know what to use for my problem. </p>

<p>Is there any algorithms i should know of , or some techniques concerning AI in general ? </p>
