Move a player in the direction it is facing? Using transform matrix : <p>I have two characters in 3d space. I want the enemy to move towards the player. 
I've just finished making a function which takes the transform of two objects, and returns a matrix, which I then apply to my enemy (overwrite the position part), and as a result he is always looking at the player. I can't figure out how can I have him move in that direction.</p>
