How to setup game to be multiplayer? : <p>I am developing a game for android, and I am wondering how multiplayer networking would work. I don't need the specifics (eg... how to send data back and forth). I'm curious, for instance, in my game I have a sun in the background (sprite) that I move programmaticly across the sky. In a multiplayer game, would I calculate that on both machines? Or just 1, then send the sun location to the other? Also, would it be a bunch of if statements in my code to see if the current game if multiplayer, if so do this, if not do this? Or would I have separate classes, 1 for single player, and a different one for multiplayer? Thanks in advance! </p>
