int ff_mpeg4_decode_picture_header(MpegEncContext * s, GetBitContext *gb)

{

    int startcode, v;



    

    align_get_bits(gb);



    if(s->avctx->codec_tag == ff_get_fourcc("WV1F") && show_bits(gb, 24) == 0x575630){

        skip_bits(gb, 24);

        if(get_bits(gb, 8) == 0xF0)

            return decode_vop_header(s, gb);

    }



    startcode = 0xff;

    for(;;) {

        v = get_bits(gb, 8);

        startcode = ((startcode << 8) | v) & 0xffffffff;

        

        if(get_bits_count(gb) >= gb->size_in_bits){

            if(gb->size_in_bits==8 && (s->divx_version || s->xvid_build)){

                av_log(s->avctx, AV_LOG_ERROR, "frame skip %d\n", gb->size_in_bits);

                return FRAME_SKIPPED; 

            }else

                return -1; 

        }



        if((startcode&0xFFFFFF00) != 0x100)

            continue; 

        

        if(s->avctx->debug&FF_DEBUG_STARTCODE){

            av_log(s->avctx, AV_LOG_DEBUG, "startcode: %3X ", startcode);

            if     (startcode<=0x11F) av_log(s->avctx, AV_LOG_DEBUG, "Video Object Start");

            else if(startcode<=0x12F) av_log(s->avctx, AV_LOG_DEBUG, "Video Object Layer Start");

            else if(startcode<=0x13F) av_log(s->avctx, AV_LOG_DEBUG, "Reserved");

            else if(startcode<=0x15F) av_log(s->avctx, AV_LOG_DEBUG, "FGS bp start");

            else if(startcode<=0x1AF) av_log(s->avctx, AV_LOG_DEBUG, "Reserved");

            else if(startcode==0x1B0) av_log(s->avctx, AV_LOG_DEBUG, "Visual Object Seq Start");

            else if(startcode==0x1B1) av_log(s->avctx, AV_LOG_DEBUG, "Visual Object Seq End");

            else if(startcode==0x1B2) av_log(s->avctx, AV_LOG_DEBUG, "User Data");

            else if(startcode==0x1B3) av_log(s->avctx, AV_LOG_DEBUG, "Group of VOP start");

            else if(startcode==0x1B4) av_log(s->avctx, AV_LOG_DEBUG, "Video Session Error");

            else if(startcode==0x1B5) av_log(s->avctx, AV_LOG_DEBUG, "Visual Object Start");

            else if(startcode==0x1B6) av_log(s->avctx, AV_LOG_DEBUG, "Video Object Plane start");

            else if(startcode==0x1B7) av_log(s->avctx, AV_LOG_DEBUG, "slice start");

            else if(startcode==0x1B8) av_log(s->avctx, AV_LOG_DEBUG, "extension start");

            else if(startcode==0x1B9) av_log(s->avctx, AV_LOG_DEBUG, "fgs start");

            else if(startcode==0x1BA) av_log(s->avctx, AV_LOG_DEBUG, "FBA Object start");

            else if(startcode==0x1BB) av_log(s->avctx, AV_LOG_DEBUG, "FBA Object Plane start");

            else if(startcode==0x1BC) av_log(s->avctx, AV_LOG_DEBUG, "Mesh Object start");

            else if(startcode==0x1BD) av_log(s->avctx, AV_LOG_DEBUG, "Mesh Object Plane start");

            else if(startcode==0x1BE) av_log(s->avctx, AV_LOG_DEBUG, "Still Texture Object start");

            else if(startcode==0x1BF) av_log(s->avctx, AV_LOG_DEBUG, "Texture Spatial Layer start");

            else if(startcode==0x1C0) av_log(s->avctx, AV_LOG_DEBUG, "Texture SNR Layer start");

            else if(startcode==0x1C1) av_log(s->avctx, AV_LOG_DEBUG, "Texture Tile start");

            else if(startcode==0x1C2) av_log(s->avctx, AV_LOG_DEBUG, "Texture Shape Layer start");

            else if(startcode==0x1C3) av_log(s->avctx, AV_LOG_DEBUG, "stuffing start");

            else if(startcode<=0x1C5) av_log(s->avctx, AV_LOG_DEBUG, "reserved");

            else if(startcode<=0x1FF) av_log(s->avctx, AV_LOG_DEBUG, "System start");

            av_log(s->avctx, AV_LOG_DEBUG, " at %d\n", get_bits_count(gb));

        }



        if(startcode >= 0x120 && startcode <= 0x12F){

            if(decode_vol_header(s, gb) < 0) 

                return -1;

        }

        else if(startcode == USER_DATA_STARTCODE){

            decode_user_data(s, gb);

        }

        else if(startcode == GOP_STARTCODE){

            mpeg4_decode_gop_header(s, gb);

        }

        else if(startcode == VOP_STARTCODE){

            return decode_vop_header(s, gb);

        }



        align_get_bits(gb);

        startcode = 0xff;

    }

}
