somthing wrong with tables libgdx android :     public class MyGdxGame extends ApplicationAdapter {
	SpriteBatch batch;
	Texture img;
	Stage stage;
	@Override
	public void create () {
		stage=new Stage();
		batch = new SpriteBatch();
		Image mg=new Image(new Texture("badlogic.jpg"));
		Table table=new Table();
		table.add();
		table.add(mg);
		table.add();
		stage.addActor(table);
	}

	@Override
	public void render () {
		Gdx.gl.glClearColor(1, 0, 0, 1);
		Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
		batch.begin();
		batch.end();
		stage.draw();
	}
	
	@Override
	public void dispose () {
		batch.dispose();
	}}


can any body please tell me why is that my image is not showing or whats wrong with this code thanks no problem it works but i cant see my image 