Arrow functions best practice? : <p>Is it best practice to use arrow functions, when the function takes one parameter?</p>

<p>I was told to use something like this</p>

<pre><code>const volumeOfSphere =  diameter =&gt;
   (1/6) * Math.PI * diameter * diameter * diameter;
</code></pre>

<p>Rather than this</p>

<pre><code>const volumeOfSphere = (diameter) =&gt; {
    return (1/6) * Math.PI * diameter * diameter * diameter;
};
</code></pre>

<p>I know with time the first example will pop out to me as a function when skimming  code, but the second example is more easily identifiable as a function to me. </p>
