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Jan 2

Omnilingual ASR: Open-Source Multilingual Speech Recognition for 1600+ Languages

Automatic speech recognition (ASR) has advanced in high-resource languages, but most of the world's 7,000+ languages remain unsupported, leaving thousands of long-tail languages behind. Expanding ASR coverage has been costly and limited by architectures that restrict language support, making extension inaccessible to most--all while entangled with ethical concerns when pursued without community collaboration. To transcend these limitations, we introduce Omnilingual ASR, the first large-scale ASR system designed for extensibility. Omnilingual ASR enables communities to introduce unserved languages with only a handful of data samples. It scales self-supervised pre-training to 7B parameters to learn robust speech representations and introduces an encoder-decoder architecture designed for zero-shot generalization, leveraging a LLM-inspired decoder. This capability is grounded in a massive and diverse training corpus; by combining breadth of coverage with linguistic variety, the model learns representations robust enough to adapt to unseen languages. Incorporating public resources with community-sourced recordings gathered through compensated local partnerships, Omnilingual ASR expands coverage to over 1,600 languages, the largest such effort to date--including over 500 never before served by ASR. Automatic evaluations show substantial gains over prior systems, especially in low-resource conditions, and strong generalization. We release Omnilingual ASR as a family of models, from 300M variants for low-power devices to 7B for maximum accuracy. We reflect on the ethical considerations shaping this design and conclude by discussing its societal impact. In particular, we highlight how open-sourcing models and tools can lower barriers for researchers and communities, inviting new forms of participation. Open-source artifacts are available at https://github.com/facebookresearch/omnilingual-asr.

  • 33 authors
·
Nov 12, 2025

Slow-Fast Architecture for Video Multi-Modal Large Language Models

Balancing temporal resolution and spatial detail under limited compute budget remains a key challenge for video-based multi-modal large language models (MLLMs). Existing methods typically compress video representations using predefined rules before feeding them into the LLM, resulting in irreversible information loss and often ignoring input instructions. To address this, we propose a novel slow-fast architecture that naturally circumvents this trade-off, enabling the use of more input frames while preserving spatial details. Inspired by how humans first skim a video before focusing on relevant parts, our slow-fast design employs a dual-token strategy: 1) "fast" visual tokens -- a compact set of compressed video features -- are fed into the LLM alongside text embeddings to provide a quick overview; 2) "slow" visual tokens -- uncompressed video features -- are cross-attended by text embeddings through specially designed hybrid decoder layers, enabling instruction-aware extraction of relevant visual details with linear complexity. We conduct systematic exploration to optimize both the overall architecture and key components. Experiments show that our model significantly outperforms self-attention-only baselines, extending the input capacity from 16 to 128 frames with just a 3% increase in computation, and achieving a 16% average performance improvement across five video understanding benchmarks. Our 7B model achieves state-of-the-art performance among models of similar size. Furthermore, our slow-fast architecture is a plug-and-play design that can be integrated into other video MLLMs to improve efficiency and scalability.

  • 9 authors
·
Apr 1, 2025 2