| const Thread = require('./thread'); | |
| const Timer = require('../util/timer'); | |
| /** | |
| * @fileoverview | |
| * Interface provided to block primitive functions for interacting with the | |
| * runtime, thread, target, and convenient methods. | |
| */ | |
| class BlockUtility { | |
| constructor (sequencer = null, thread = null) { | |
| /** | |
| * A sequencer block primitives use to branch or start procedures with | |
| * @type {?Sequencer} | |
| */ | |
| this.sequencer = sequencer; | |
| /** | |
| * The block primitives thread with the block's target, stackFrame and | |
| * modifiable status. | |
| * @type {?Thread} | |
| */ | |
| this.thread = thread; | |
| this._nowObj = { | |
| now: () => this.sequencer.runtime.currentMSecs | |
| }; | |
| } | |
| /** | |
| * The target the primitive is working on. | |
| * @type {Target} | |
| */ | |
| get target () { | |
| return this.thread.target; | |
| } | |
| /** | |
| * The runtime the block primitive is running in. | |
| * @type {Runtime} | |
| */ | |
| get runtime () { | |
| return this.sequencer.runtime; | |
| } | |
| /** | |
| * Use the runtime's currentMSecs value as a timestamp value for now | |
| * This is useful in some cases where we need compatibility with Scratch 2 | |
| * @type {function} | |
| */ | |
| get nowObj () { | |
| if (this.runtime) { | |
| return this._nowObj; | |
| } | |
| return null; | |
| } | |
| /** | |
| * The stack frame used by loop and other blocks to track internal state. | |
| * @type {object} | |
| */ | |
| get stackFrame () { | |
| const frame = this.thread.peekStackFrame(); | |
| if (frame.executionContext === null) { | |
| frame.executionContext = {}; | |
| } | |
| return frame.executionContext; | |
| } | |
| /** | |
| * Check the stack timer and return a boolean based on whether it has finished or not. | |
| * @return {boolean} - true if the stack timer has finished. | |
| */ | |
| stackTimerFinished () { | |
| const timeElapsed = this.stackFrame.timer.timeElapsed(); | |
| if (timeElapsed < this.stackFrame.duration) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| /** | |
| * Check if the stack timer needs initialization. | |
| * @return {boolean} - true if the stack timer needs to be initialized. | |
| */ | |
| stackTimerNeedsInit () { | |
| return !this.stackFrame.timer; | |
| } | |
| /** | |
| * Create and start a stack timer | |
| * @param {number} duration - a duration in milliseconds to set the timer for. | |
| */ | |
| startStackTimer (duration) { | |
| if (this.nowObj) { | |
| this.stackFrame.timer = new Timer(this.nowObj); | |
| } else { | |
| this.stackFrame.timer = new Timer(); | |
| } | |
| this.stackFrame.timer.start(); | |
| this.stackFrame.duration = duration; | |
| } | |
| /** | |
| * Set the thread to yield. | |
| */ | |
| yield () { | |
| this.thread.status = Thread.STATUS_YIELD; | |
| } | |
| /** | |
| * pm: Set the thread to the running state. | |
| */ | |
| defaultStatus () { | |
| this.thread.status = Thread.STATUS_RUNNING; | |
| } | |
| /** | |
| * Set the thread to yield until the next tick of the runtime. | |
| */ | |
| yieldTick () { | |
| this.thread.status = Thread.STATUS_YIELD_TICK; | |
| } | |
| /** | |
| * Start a branch in the current block. | |
| * @param {number} branchNum Which branch to step to (i.e., 1, 2). | |
| * @param {boolean} isLoop Whether this block is a loop. | |
| */ | |
| startBranch (branchNum, isLoop) { | |
| this.sequencer.stepToBranch(this.thread, branchNum, isLoop); | |
| } | |
| /** | |
| * Get the branch for a particular C-shaped block, and it's target. | |
| * @param {string} id ID for block to get the branch for. | |
| * @param {string} branchId Which branch to select (e.g. for if-else). | |
| * @return {string} ID of block in the branch. | |
| */ | |
| getBranchAndTarget (id, branchId) { | |
| const result = this.thread.blockContainer.getBranch(id, branchId); | |
| if (result) { | |
| return [result, this.thread.target]; | |
| } | |
| return this.sequencer.runtime.getBranchAndTarget(id, branchId); | |
| } | |
| /** | |
| * Stop all threads. | |
| */ | |
| stopAll () { | |
| this.sequencer.runtime.stopAll(); | |
| } | |
| /** | |
| * Stop threads other on this target other than the thread holding the | |
| * executed block. | |
| */ | |
| stopOtherTargetThreads () { | |
| this.sequencer.runtime.stopForTarget(this.thread.target, this.thread); | |
| } | |
| /** | |
| * Stop this thread. | |
| */ | |
| stopThisScript () { | |
| this.thread.stopThisScript(); | |
| } | |
| /** | |
| * Start a specified procedure on this thread. | |
| * @param {string} procedureCode Procedure code for procedure to start. | |
| */ | |
| startProcedure (procedureCode) { | |
| this.sequencer.stepToProcedure(this.thread, procedureCode); | |
| } | |
| /** | |
| * Get names and ids of parameters for the given procedure. | |
| * @param {string} procedureCode Procedure code for procedure to query. | |
| * @return {Array.<string>} List of param names for a procedure. | |
| */ | |
| getProcedureParamNamesAndIds (procedureCode) { | |
| return this.thread.target.blocks.getProcedureParamNamesAndIds(procedureCode); | |
| } | |
| /** | |
| * Get names, ids, and defaults of parameters for the given procedure. | |
| * @param {string} procedureCode Procedure code for procedure to query. | |
| * @return {Array.<string>} List of param names for a procedure. | |
| */ | |
| getProcedureParamNamesIdsAndDefaults (procedureCode) { | |
| return this.thread.target.blocks.getProcedureParamNamesIdsAndDefaults(procedureCode); | |
| } | |
| /** | |
| * Initialize procedure parameters in the thread before pushing parameters. | |
| */ | |
| initParams () { | |
| this.thread.initParams(); | |
| } | |
| /** | |
| * Store a procedure parameter value by its name. | |
| * @param {string} paramName The procedure's parameter name. | |
| * @param {*} paramValue The procedure's parameter value. | |
| */ | |
| pushParam (paramName, paramValue) { | |
| this.thread.pushParam(paramName, paramValue); | |
| } | |
| /** | |
| * Retrieve the stored parameter value for a given parameter name. | |
| * @param {string} paramName The procedure's parameter name. | |
| * @return {*} The parameter's current stored value. | |
| */ | |
| getParam (paramName) { | |
| return this.thread.getParam(paramName); | |
| } | |
| /** | |
| * Start all relevant hats. | |
| * @param {!string} requestedHat Opcode of hats to start. | |
| * @param {object=} optMatchFields Optionally, fields to match on the hat. | |
| * @param {Target=} optTarget Optionally, a target to restrict to. | |
| * @return {Array.<Thread>} List of threads started by this function. | |
| */ | |
| startHats (requestedHat, optMatchFields, optTarget) { | |
| // Store thread and sequencer to ensure we can return to the calling block's context. | |
| // startHats may execute further blocks and dirty the BlockUtility's execution context | |
| // and confuse the calling block when we return to it. | |
| const callerThread = this.thread; | |
| const callerSequencer = this.sequencer; | |
| const result = this.sequencer.runtime.startHats(requestedHat, optMatchFields, optTarget); | |
| // Restore thread and sequencer to prior values before we return to the calling block. | |
| this.thread = callerThread; | |
| this.sequencer = callerSequencer; | |
| return result; | |
| } | |
| /** | |
| * Query a named IO device. | |
| * @param {string} device The name of like the device, like keyboard. | |
| * @param {string} func The name of the device's function to query. | |
| * @param {Array.<*>} args Arguments to pass to the device's function. | |
| * @return {*} The expected output for the device's function. | |
| */ | |
| ioQuery (device, func, args) { | |
| // Find the I/O device and execute the query/function call. | |
| if ( | |
| this.sequencer.runtime.ioDevices[device] && | |
| this.sequencer.runtime.ioDevices[device][func]) { | |
| const devObject = this.sequencer.runtime.ioDevices[device]; | |
| return devObject[func].apply(devObject, args); | |
| } | |
| } | |
| } | |
| module.exports = BlockUtility; | |