"""simple docstring"""




from manim import *
class 						__A							(			SCREAMING_SNAKE_CASE_		):






     def    __A  (		self  ):
       _lowerCAmelCase						:	Tuple        =					Rectangle(height=0.5    ,					width=0.5  )
       _lowerCAmelCase						:	Any        =					Rectangle(height=0.4_6    ,					width=0.4_6  ).set_stroke(width=0  )

       _lowerCAmelCase						:	List[Any]        =					[mem.copy() for i in range(6  )]
       _lowerCAmelCase						:	Dict        =					[mem.copy() for i in range(6  )]
       _lowerCAmelCase						:	Optional[Any]        =					VGroup(*a__  ).arrange(a__    ,					buff=0  )
       _lowerCAmelCase						:	Dict        =					VGroup(*a__  ).arrange(a__    ,					buff=0  )
       _lowerCAmelCase						:	Optional[Any]        =					VGroup(a__    ,					a__  ).arrange(a__    ,					buff=0  )
       _lowerCAmelCase						:	str        =					Text("""CPU"""    ,					font_size=24  )
       _lowerCAmelCase						:	Union[str, Any]        =					Group(a__    ,					a__  ).arrange(a__    ,					buff=0.5    ,					aligned_edge=a__  )
       cpu.move_to([-2.5, -0.5, 0]  )
       self.add(a__  )

       _lowerCAmelCase						:	Optional[int]        =					[mem.copy() for i in range(1  )]
       _lowerCAmelCase						:	List[str]        =					VGroup(*a__  ).arrange(a__    ,					buff=0  )
       _lowerCAmelCase						:	int        =					Text("""GPU"""    ,					font_size=24  )
       _lowerCAmelCase						:	Optional[int]        =					Group(a__    ,					a__  ).arrange(a__    ,					buff=0.5    ,					aligned_edge=a__  )
       gpu.align_to(a__    ,					a__  )
       gpu.set_x(gpu.get_x() - 1  )

       self.add(a__  )

       _lowerCAmelCase						:	int        =					[mem.copy() for i in range(6  )]
       _lowerCAmelCase						:	Union[str, Any]        =					VGroup(*a__  ).arrange(a__    ,					buff=0  )

       _lowerCAmelCase						:	Tuple        =					Text("""Model"""    ,					font_size=24  )
       _lowerCAmelCase						:	List[str]        =					Group(a__    ,					a__  ).arrange(a__    ,					buff=0.5    ,					aligned_edge=a__  )
       model.move_to([3, -1.0, 0]  )

       self.play(
           Create(a__    ,					run_time=1  )    ,					Create(a__    ,					run_time=1  )    ,					Create(a__    ,					run_time=1  )    ,					)

       _lowerCAmelCase						:	List[str]        =					MarkupText(
           F"First, an empty model skeleton is loaded\ninto <span fgcolor='{YELLOW}'>memory</span> without using much RAM."    ,					font_size=24    ,					)

       _lowerCAmelCase						:	str        =					Square(side_length=2.2  )
       key.move_to([-5, 2, 0]  )

       _lowerCAmelCase						:	List[str]        =					MarkupText(
           F"<b>Key:</b>\n\n<span fgcolor='{YELLOW}'>●</span> Empty Model"    ,					font_size=18    ,					)

       key_text.move_to([-5, 2.4, 0]  )

       step_a.move_to([2, 2, 0]  )
       self.play(Write(a__    ,					run_time=2.5  )    ,					Write(a__  )    ,					Write(a__  )  )

       self.add(a__  )

       _lowerCAmelCase						:	str        =					[]
       _lowerCAmelCase						:	Dict        =					[]
       _lowerCAmelCase						:	List[Any]        =					[]
       for i, rect in enumerate(a__  ):
         _lowerCAmelCase						:	int        =					Rectangle(height=0.4_6    ,					width=0.4_6  ).set_stroke(width=0.0  ).set_fill(a__    ,					opacity=0.7  )
         cpu_target.move_to(a__  )
         cpu_target.generate_target()
         _lowerCAmelCase						:	Optional[Any]        =					0.4_6 / 4
         _lowerCAmelCase						:	str        =					0.4_6 / 3

         if i == 0:
           cpu_target.target.next_to(cpu_left_col_base[0].get_corner(DOWN + LEFT  )    ,					buff=0.0_2    ,					direction=a__  )
           cpu_target.target.set_x(cpu_target.target.get_x() + 0.1  )
         elif i == 3:
           cpu_target.target.next_to(cpu_targs[0].target    ,					direction=a__    ,					buff=0.0  )
         else:
           cpu_target.target.next_to(cpu_targs[i - 1].target    ,					direction=a__    ,					buff=0.0  )
         cpu_targs.append(a__  )

         first_animations.append(rect.animate(run_time=0.5  ).set_stroke(a__  )  )
         second_animations.append(MoveToTarget(a__    ,					run_time=1.5  )  )

       self.play(*a__  )
       self.play(*a__  )

       self.wait()





"""simple docstring"""




from typing import Optional

import pyspark

from .. import Features, NamedSplit
from ..download import DownloadMode
from ..packaged_modules.spark.spark import Spark
from .abc import AbstractDatasetReader
class 						__A							(			SCREAMING_SNAKE_CASE_		):






     def __init__(		self    ,					a__    ,					a__ = None    ,					a__ = None    ,					a__ = True    ,					a__ = None    ,					a__ = False    ,					a__ = None    ,					a__ = True    ,					a__ = "arrow"    ,					**a__    ,					):
       super().__init__(
           split=a__    ,					features=a__    ,					cache_dir=a__    ,					keep_in_memory=a__    ,					streaming=a__    ,					**a__    ,					)
       _lowerCAmelCase						:	List[Any]        =					load_from_cache_file
       _lowerCAmelCase						:	str        =					file_format
       _lowerCAmelCase						:	Dict        =					Spark(
           df=a__    ,					features=a__    ,					cache_dir=a__    ,					working_dir=a__    ,					**a__    ,					)






     def    __A  (		self  ):
       if self.streaming:
         return self.builder.as_streaming_dataset(split=self.split  )
       _lowerCAmelCase						:	Dict        =					None if self._load_from_cache_file else DownloadMode.FORCE_REDOWNLOAD
       self.builder.download_and_prepare(
           download_mode=a__    ,					file_format=self._file_format    ,					)
       return self.builder.as_dataset(split=self.split  )




