




'''simple docstring'''





import os
from typing import BinaryIO, Optional, Union

import numpy as np
import pyarrow.parquet as pq

from .. import Audio, Dataset, Features, Image, NamedSplit, Value, config
from ..features.features import FeatureType, _visit
from ..formatting import query_table
from ..packaged_modules import _PACKAGED_DATASETS_MODULES
from ..packaged_modules.parquet.parquet import Parquet
from ..utils import logging
from ..utils.typing import NestedDataStructureLike, PathLike
from .abc import AbstractDatasetReader





def      __a     (       _UpperCamelCase:   Features   )						->			Optional[int]:

     """simple docstring"""




     _snake_case							=				np.inf

     def set_batch_size(_UpperCamelCase:   FeatureType   ) -> None:
          nonlocal batch_size
          if isinstance(_UpperCamelCase ,						_UpperCamelCase   ):
               _snake_case							=				min(_UpperCamelCase ,						config.PARQUET_ROW_GROUP_SIZE_FOR_IMAGE_DATASETS   )
          elif isinstance(_UpperCamelCase ,						_UpperCamelCase   ):
               _snake_case							=				min(_UpperCamelCase ,						config.PARQUET_ROW_GROUP_SIZE_FOR_AUDIO_DATASETS   )
          elif isinstance(_UpperCamelCase ,						_UpperCamelCase   ) and feature.dtype == "binary":
               _snake_case							=				min(_UpperCamelCase ,						config.PARQUET_ROW_GROUP_SIZE_FOR_BINARY_DATASETS   )

     _visit(_UpperCamelCase ,						_UpperCamelCase   )

     return None if batch_size is np.inf else batch_size

class        _a    (						__lowerCAmelCase							):






     def __init__(			self ,_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE = None ,_SCREAMING_SNAKE_CASE = None ,_SCREAMING_SNAKE_CASE = None ,_SCREAMING_SNAKE_CASE = False ,_SCREAMING_SNAKE_CASE = False ,_SCREAMING_SNAKE_CASE = None ,**_SCREAMING_SNAKE_CASE ,)							->      Union[str, Any]:
          super().__init__(
              _SCREAMING_SNAKE_CASE ,split=_SCREAMING_SNAKE_CASE ,features=_SCREAMING_SNAKE_CASE ,cache_dir=_SCREAMING_SNAKE_CASE ,keep_in_memory=_SCREAMING_SNAKE_CASE ,streaming=_SCREAMING_SNAKE_CASE ,num_proc=_SCREAMING_SNAKE_CASE ,**_SCREAMING_SNAKE_CASE ,)
          _snake_case							=				path_or_paths if isinstance(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   ) else {self.split: path_or_paths}
          _snake_case							=				_PACKAGED_DATASETS_MODULES["parquet"][1]
          _snake_case							=				Parquet(
              cache_dir=_SCREAMING_SNAKE_CASE ,data_files=_SCREAMING_SNAKE_CASE ,features=_SCREAMING_SNAKE_CASE ,hash=_SCREAMING_SNAKE_CASE ,**_SCREAMING_SNAKE_CASE ,)






     def     _lowercase     (			self   )							->      Optional[Any]:
          # Build iterable dataset
          if self.streaming:
               _snake_case							=				self.builder.as_streaming_dataset(split=self.split   )
          # Build regular (map-style) dataset
          else:
               _snake_case							=				None
               _snake_case							=				None
               _snake_case							=				None
               _snake_case							=				None

               self.builder.download_and_prepare(
                   download_config=_SCREAMING_SNAKE_CASE ,download_mode=_SCREAMING_SNAKE_CASE ,verification_mode=_SCREAMING_SNAKE_CASE ,base_path=_SCREAMING_SNAKE_CASE ,num_proc=self.num_proc ,)
               _snake_case							=				self.builder.as_dataset(
                   split=self.split ,verification_mode=_SCREAMING_SNAKE_CASE ,in_memory=self.keep_in_memory   )
          return dataset







class        _a    :






     def __init__(			self ,_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE = None ,**_SCREAMING_SNAKE_CASE ,)							->      Any:
          _snake_case							=				dataset
          _snake_case							=				path_or_buf
          _snake_case							=				batch_size or get_writer_batch_size(dataset.features   )
          _snake_case							=				parquet_writer_kwargs






     def     _lowercase     (			self   )							->      int:
          _snake_case							=				self.batch_size if self.batch_size else config.DEFAULT_MAX_BATCH_SIZE

          if isinstance(self.path_or_buf ,(str, bytes, os.PathLike)   ):
               with open(self.path_or_buf ,"wb+"   ) as buffer:
                    _snake_case							=				self._write(file_obj=_SCREAMING_SNAKE_CASE ,batch_size=_SCREAMING_SNAKE_CASE ,**self.parquet_writer_kwargs   )
          else:
               _snake_case							=				self._write(file_obj=self.path_or_buf ,batch_size=_SCREAMING_SNAKE_CASE ,**self.parquet_writer_kwargs   )
          return written






     def     _lowercase     (			self ,_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE ,**_SCREAMING_SNAKE_CASE   )							->      int:
          _snake_case							=				0
          _snake_case							=				parquet_writer_kwargs.pop("path_or_buf" ,_SCREAMING_SNAKE_CASE   )
          _snake_case							=				self.dataset.features.arrow_schema

          _snake_case							=				pq.ParquetWriter(_SCREAMING_SNAKE_CASE ,schema=_SCREAMING_SNAKE_CASE ,**_SCREAMING_SNAKE_CASE   )

          for offset in logging.tqdm(
              range(0 ,len(self.dataset   ) ,_SCREAMING_SNAKE_CASE   ) ,unit="ba" ,disable=not logging.is_progress_bar_enabled() ,desc="Creating parquet from Arrow format" ,):
               _snake_case							=				query_table(
                   table=self.dataset._data ,key=slice(_SCREAMING_SNAKE_CASE ,offset + batch_size   ) ,indices=self.dataset._indices if self.dataset._indices is not None else None ,)
               writer.write_table(_SCREAMING_SNAKE_CASE   )
               written += batch.nbytes
          writer.close()
          return written








'''simple docstring'''





from manim import *

class        _a    (						__lowerCAmelCase							):






     def     _lowercase     (			self   )							->      Optional[int]:
          _snake_case							=				Rectangle(height=0.5 ,width=0.5   )
          _snake_case							=				Rectangle(height=0.4_6 ,width=0.4_6   ).set_stroke(width=0   )

          _snake_case							=				[mem.copy() for i in range(6   )]
          _snake_case							=				[mem.copy() for i in range(6   )]
          _snake_case							=				VGroup(*_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0   )
          _snake_case							=				VGroup(*_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0   )
          _snake_case							=				VGroup(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0   )
          _snake_case							=				Text("CPU" ,font_size=24   )
          _snake_case							=				Group(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0.5 ,aligned_edge=_SCREAMING_SNAKE_CASE   )
          cpu.move_to([-2.5, -0.5, 0]   )
          self.add(_SCREAMING_SNAKE_CASE   )

          _snake_case							=				[mem.copy() for i in range(4   )]
          _snake_case							=				VGroup(*_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0   )
          _snake_case							=				Text("GPU" ,font_size=24   )
          _snake_case							=				Group(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0.5 ,aligned_edge=_SCREAMING_SNAKE_CASE   )
          gpu.move_to([-1, -1, 0]   )
          self.add(_SCREAMING_SNAKE_CASE   )

          _snake_case							=				[mem.copy() for i in range(6   )]
          _snake_case							=				VGroup(*_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0   )

          _snake_case							=				Text("Model" ,font_size=24   )
          _snake_case							=				Group(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0.5 ,aligned_edge=_SCREAMING_SNAKE_CASE   )
          model.move_to([3, -1.0, 0]   )
          self.add(_SCREAMING_SNAKE_CASE   )

          _snake_case							=				[]
          for i, rect in enumerate(_SCREAMING_SNAKE_CASE   ):
               rect.set_stroke(_SCREAMING_SNAKE_CASE   )
               # target = fill.copy().set_fill(YELLOW, opacity=0.7)
               # target.move_to(rect)
               # self.add(target)

               _snake_case							=				Rectangle(height=0.4_6 / 4 ,width=0.4_6 / 3   ).set_stroke(width=0.0   ).set_fill(_SCREAMING_SNAKE_CASE ,opacity=0.7   )

               if i == 0:
                    cpu_target.next_to(cpu_left_col_base[0].get_corner(DOWN + LEFT   ) ,buff=0.0_2 ,direction=_SCREAMING_SNAKE_CASE   )
                    cpu_target.set_x(cpu_target.get_x() + 0.1   )
               elif i == 3:
                    cpu_target.next_to(cpu_targs[0] ,direction=_SCREAMING_SNAKE_CASE ,buff=0.0   )
               else:
                    cpu_target.next_to(cpu_targs[i - 1] ,direction=_SCREAMING_SNAKE_CASE ,buff=0.0   )
               self.add(_SCREAMING_SNAKE_CASE   )
               cpu_targs.append(_SCREAMING_SNAKE_CASE   )

          _snake_case							=				[mem.copy() for i in range(6   )]
          _snake_case							=				VGroup(*_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,buff=0   )

          _snake_case							=				Text("Loaded Checkpoint" ,font_size=24   )
          _snake_case							=				Group(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   ).arrange(_SCREAMING_SNAKE_CASE ,aligned_edge=_SCREAMING_SNAKE_CASE ,buff=0.4   )
          checkpoint.move_to([3, 0.5, 0]   )

          _snake_case							=				Square(side_length=2.2   )
          key.move_to([-5, 2, 0]   )

          _snake_case							=				MarkupText(
              f"""<b>Key:</b>\n\n<span fgcolor='{YELLOW}'>●</span> Empty Model""" ,font_size=18 ,)

          key_text.move_to([-5, 2.4, 0]   )

          self.add(_SCREAMING_SNAKE_CASE ,_SCREAMING_SNAKE_CASE   )

          _snake_case							=				MarkupText(
              f"""<span fgcolor='{BLUE}'>●</span> Checkpoint""" ,font_size=18 ,)

          blue_text.next_to(_SCREAMING_SNAKE_CASE ,DOWN * 2.4 ,aligned_edge=key_text.get_left()   )

          _snake_case							=				MarkupText(
              f"""Next, a <i><span fgcolor=\"{BLUE}\">second</span></i> model is loaded into memory,\nwith the weights of a <span fgcolor=\"{BLUE}\">single shard</span>.""" ,font_size=24 ,)
          step_a.move_to([2, 2, 0]   )
          self.play(Write(_SCREAMING_SNAKE_CASE   ) ,Write(_SCREAMING_SNAKE_CASE   )   )

          self.play(Write(_SCREAMING_SNAKE_CASE ,run_time=1   ) ,Create(_SCREAMING_SNAKE_CASE ,run_time=1   )   )

          _snake_case							=				[]
          _snake_case							=				[]
          for i, rect in enumerate(_SCREAMING_SNAKE_CASE   ):
               _snake_case							=				fill.copy().set_fill(_SCREAMING_SNAKE_CASE ,opacity=0.7   )
               target.move_to(_SCREAMING_SNAKE_CASE   )
               first_animations.append(GrowFromCenter(_SCREAMING_SNAKE_CASE ,run_time=1   )   )

               _snake_case							=				target.copy()
               cpu_target.generate_target()
               if i < 5:
                    cpu_target.target.move_to(cpu_left_col_base[i + 1]   )
               else:
                    cpu_target.target.move_to(cpu_right_col_base[i - 5]   )
               second_animations.append(MoveToTarget(_SCREAMING_SNAKE_CASE ,run_time=1.5   )   )

          self.play(*_SCREAMING_SNAKE_CASE   )
          self.play(*_SCREAMING_SNAKE_CASE   )
          self.wait()


