import pygame
import random

# --- Global constants ---
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)

SCREEN_WIDTH = 1400
SCREEN_HEIGHT = 800

PLAYER_WIDTH = 40
PLAYER_HEIGHT = 40

ION_WIDTH = 25
ION_HEIGHT = 25

HELIX_X = SCREEN_WIDTH // 4
HELIX_Y = 0
HELIX_WIDTH = SCREEN_WIDTH // 2
HELIX_HEIGHT = SCREEN_HEIGHT
HELIX_RIGHT_BOUNDARY = SCREEN_WIDTH / 1.4
HELIX_LEFT_BOUNDARY = SCREEN_WIDTH / 4



4bf265f961321f66b1f34ce6f4d92d45f9f95962
<mask token>

<mask token>
BLACK = 0, 0, 0
WHITE = 255, 255, 255
SCREEN_WIDTH = 1400
SCREEN_HEIGHT = 800
PLAYER_WIDTH = 40
PLAYER_HEIGHT = 40
ION_WIDTH = 25
ION_HEIGHT = 25
HELIX_X = SCREEN_WIDTH // 4
HELIX_Y = 0
HELIX_WIDTH = SCREEN_WIDTH // 2
HELIX_HEIGHT = SCREEN_HEIGHT
HELIX_RIGHT_BOUNDARY = SCREEN_WIDTH / 1.4
HELIX_LEFT_BOUNDARY = SCREEN_WIDTH / 4

import pygame
import random
BLACK = 0, 0, 0
WHITE = 255, 255, 255
SCREEN_WIDTH = 1400
SCREEN_HEIGHT = 800
PLAYER_WIDTH = 40
PLAYER_HEIGHT = 40
ION_WIDTH = 25
ION_HEIGHT = 25
HELIX_X = SCREEN_WIDTH // 4
HELIX_Y = 0
HELIX_WIDTH = SCREEN_WIDTH // 2
HELIX_HEIGHT = SCREEN_HEIGHT
HELIX_RIGHT_BOUNDARY = SCREEN_WIDTH / 1.4
HELIX_LEFT_BOUNDARY = SCREEN_WIDTH / 4

import pygame
import random

# --- Global constants ---
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)

SCREEN_WIDTH = 1400
SCREEN_HEIGHT = 800

PLAYER_WIDTH = 40
PLAYER_HEIGHT = 40

ION_WIDTH = 25
ION_HEIGHT = 25

HELIX_X = SCREEN_WIDTH // 4
HELIX_Y = 0
HELIX_WIDTH = SCREEN_WIDTH // 2
HELIX_HEIGHT = SCREEN_HEIGHT
HELIX_RIGHT_BOUNDARY = SCREEN_WIDTH / 1.4
HELIX_LEFT_BOUNDARY = SCREEN_WIDTH / 4


