import sys
import pygame

class Settings():
	
	def __init__(self):
		self.width = 640
		self.height = 360
		self.bg_color = (230, 230, 250)
		
	def check_events(self, event):
		if event.type == pygame.QUIT:
			sys.exit()
		if event.type == pygame.KEYDOWN:
			if event.key == pygame.K_q:
				sys.exit()

fcef07555be4af3996a45de14c90463d0fae21f3
<mask token>

<mask token>


class Settings:

    def __init__(self):
        self.width = 640
        self.height = 360
        self.bg_color = 230, 230, 250
    <mask token>

<mask token>


class Settings:

    def __init__(self):
        self.width = 640
        self.height = 360
        self.bg_color = 230, 230, 250

    def check_events(self, event):
        if event.type == pygame.QUIT:
            sys.exit()
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_q:
                sys.exit()

import sys
import pygame


class Settings:

    def __init__(self):
        self.width = 640
        self.height = 360
        self.bg_color = 230, 230, 250

    def check_events(self, event):
        if event.type == pygame.QUIT:
            sys.exit()
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_q:
                sys.exit()

import sys
import pygame

class Settings():
	
	def __init__(self):
		self.width = 640
		self.height = 360
		self.bg_color = (230, 230, 250)
		
	def check_events(self, event):
		if event.type == pygame.QUIT:
			sys.exit()
		if event.type == pygame.KEYDOWN:
			if event.key == pygame.K_q:
				sys.exit()
