class Game:
    def __init__(self, team1, score1, team2, score2):
        self.teams = (team1, team2)
        self.score = (score1, score2)

    def get_winner(self):
        if self.score[0] > self.score[1]:
            return self.teams[0]
        if self.score[0] < self.score[1]:
            return self.teams[1]
        return None

4670921903d8550af0aa3cb4afcb5b55c2bdfa1e
<mask token>

class Game:
    <mask token>
    <mask token>

class Game:

    def __init__(self, team1, score1, team2, score2):
        self.teams = team1, team2
        self.score = score1, score2
    <mask token>

class Game:

    def __init__(self, team1, score1, team2, score2):
        self.teams = team1, team2
        self.score = score1, score2

    def get_winner(self):
        if self.score[0] > self.score[1]:
            return self.teams[0]
        if self.score[0] < self.score[1]:
            return self.teams[1]
        return None

class Game:
    def __init__(self, team1, score1, team2, score2):
        self.teams = (team1, team2)
        self.score = (score1, score2)

    def get_winner(self):
        if self.score[0] > self.score[1]:
            return self.teams[0]
        if self.score[0] < self.score[1]:
            return self.teams[1]
        return None
