from turtle import *
speed(0)
from random import randint
shape1 = (randint(0, 90))
shape2 = (randint(0, 90))
shape3 = (randint(0, 90))
shape4 = (randint(0, 90))
def patten():
    for counter in range(100):
        for counter in range(100):
            pencolor("red")
            forward(50)
            right(shape1)
        for counter in range(100):
            pencolor("blue")
            forward(50)
            right(shape2)
        for counter in range(100):
            pencolor("orange")
            forward(50)
            right(shape3)
        for counter in range(100):
            pencolor("green")
            forward(50)
            right(shape4)
patten()
65742a3505e6f01b3d2ba2a8aa35d49c0bb48e72
<mask token>


def patten():
    for counter in range(100):
        for counter in range(100):
            pencolor('red')
            forward(50)
            right(shape1)
        for counter in range(100):
            pencolor('blue')
            forward(50)
            right(shape2)
        for counter in range(100):
            pencolor('orange')
            forward(50)
            right(shape3)
        for counter in range(100):
            pencolor('green')
            forward(50)
            right(shape4)


<mask token>

<mask token>
speed(0)
<mask token>


def patten():
    for counter in range(100):
        for counter in range(100):
            pencolor('red')
            forward(50)
            right(shape1)
        for counter in range(100):
            pencolor('blue')
            forward(50)
            right(shape2)
        for counter in range(100):
            pencolor('orange')
            forward(50)
            right(shape3)
        for counter in range(100):
            pencolor('green')
            forward(50)
            right(shape4)


patten()

<mask token>
speed(0)
<mask token>
shape1 = randint(0, 90)
shape2 = randint(0, 90)
shape3 = randint(0, 90)
shape4 = randint(0, 90)


def patten():
    for counter in range(100):
        for counter in range(100):
            pencolor('red')
            forward(50)
            right(shape1)
        for counter in range(100):
            pencolor('blue')
            forward(50)
            right(shape2)
        for counter in range(100):
            pencolor('orange')
            forward(50)
            right(shape3)
        for counter in range(100):
            pencolor('green')
            forward(50)
            right(shape4)


patten()

from turtle import *
speed(0)
from random import randint
shape1 = randint(0, 90)
shape2 = randint(0, 90)
shape3 = randint(0, 90)
shape4 = randint(0, 90)


def patten():
    for counter in range(100):
        for counter in range(100):
            pencolor('red')
            forward(50)
            right(shape1)
        for counter in range(100):
            pencolor('blue')
            forward(50)
            right(shape2)
        for counter in range(100):
            pencolor('orange')
            forward(50)
            right(shape3)
        for counter in range(100):
            pencolor('green')
            forward(50)
            right(shape4)


patten()

from turtle import *
speed(0)
from random import randint
shape1 = (randint(0, 90))
shape2 = (randint(0, 90))
shape3 = (randint(0, 90))
shape4 = (randint(0, 90))
def patten():
    for counter in range(100):
        for counter in range(100):
            pencolor("red")
            forward(50)
            right(shape1)
        for counter in range(100):
            pencolor("blue")
            forward(50)
            right(shape2)
        for counter in range(100):
            pencolor("orange")
            forward(50)
            right(shape3)
        for counter in range(100):
            pencolor("green")
            forward(50)
            right(shape4)
patten()